[[Event Quest]]s are Time-Limited Quests to commemorate an event, be it about a game update, such as mechanic changes or updates ([[Event_Quest:Skill_Progression_Quest_Campaign|Campaigns]]), or an in-game event, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]].
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==[[Event_Quest:GoGo!_Remote_Island_Expedition|GoGo! Remote Island Expedition]]==
* This time around, an event unit ([[Kijimuna]]) will be issued.
* The event items dropped this time around will be {{Item:秘島の食料}} and {{Item:秘島の資材}}. As for what skills will increase what, those details are unknown.
* New debuff {{Status_effect|引き寄せ}}. Units with this debuff will move closer towards the enemy.
* {{Star|2}} units will drop during this quest; these units possess skills to aid in clearing the quest (and increasing drop quantities).
* An event-related [[Gacha]] will include a limited variant of [[Asterios]], followed by [[Triton]] and [[Tangaroa]] as new units.
* This time around, multiple skills will increase the multiplier for event item quantities.
We're nearing one full year of Tokyo Afterschool Summoners. As a commemoration, LifeWonders is releasing a myriad as celebration.
===Platinum {{Item|Ticket}}===
{| class="wikitable"
! scope="row"| Duration
| December 2nd, 2017 -> December 15th, 2017 @ 23:59
|}
To start, LW will issue a Platinum {{Item|Ticket}} during the above period. With this, you can redeem this ticket for one of the following {{Star|4}} units below.
Whether you can select one or is a random gacha is unknown.
Whether this is a daily, or random drop is unknown.
| December 9th, 2017 -> December 15th, 2017 @ 3:59
|}
As before, the stamina cost for [[Daily Quest]]s are halved.
===[[Daily Quest]]: {{Item|Skill Up}} and {{Item|Coin}} / Super===
{| class="wikitable"
! scope="row"| Duration
| Scheduled mid December, 2017.
|}
Additional [[Daily Quest]]s will be made available at a higher difficulty level for both {{Item|Skill Up}}s and {{Item|Coin}}s while also providing more rewards.
==={{Item|Kernel}} to the {{Item|Friend pt}} [[Gacha]]s===
{| class="wikitable"
! scope="row"| Duration
| Scheduled mid December, 2017.
|}
Within the {{Item|Friend pt}} [[Gacha]]s, {{Item|Kernel}} of both types (HP, ATK) will be made available as a possible drop.
==[[Event Quest:I'm Not Afraid of Halloween!|I'm Not Afraid of Halloween!]]==
{| class="wikitable" style="float:right"
! scope="row"| Main Quest<br/>Event Exchange
| Starting October 29th, 2017 @ 17:30 ( planned ) -> November 28th, 23:59 ( planned ) <!-- Stay tuned for it to be extended -->
|-
! scope="row"| Free Quest Duration
| Starting October 29th, 2017 @ 17:30 ( planned ) -> November 21st, 23:59 ( planned )
(Yet again, finally,) LW announced news of a Halloween event.
To reiterate, with every other [[Event Quest]]:
* this event contains a "Main Quest" (the story-driven quest) that unlocks the later but equally important and repeatable Event Quests.
* both of these Quests will drop event items that can be exchanged in the shop. For this year, they're {{Item:ふしぎなカボチャ}} and {{Item:ハロウィンのお菓子}}.
* both of those items' drop amounts can be increased by using units with a specific skill. For this year, they're [[Queller]] and [[Disguiser]], respectively relating to the above.
* a [[Gacha#I'm Not Afraid of Halloween!|gacha]] containing units with these skills to help farm for these event items is also releasing
* a new status effect: {{Status_effect|憑依}}
* (yet again), a commemorative login bonus will run for a week
* debuting this event, two new items will be released in the Event Exchange sometime in the near future: {{Item:種}}s. {{Item:種}}s are geared towards increasing stats of <u>all</u> variants of a unit. For example, using a {{Item:HPの種}} will increase, by an unknown value, the HP stat for <u>all</u> copies of [[Kengo]], even unreleased variants. So far, only {{Item:ATKの種}} and {{Item:HPの種}} are confirmed (to iterate, {{Item:ATKの種}} will increase the ATK stat for <u>all</u> copies of the unit). However, these items's function will be implemented at a later date.
Further details will be transcribed when announced.
===[[Event Quest:TRICK or You|TRICK or <u>You</u>]]===
The <u><em>Verb</em> with You</u> series of quests receive another wave of wholesome exposition was released for the following units (who received screen time during this event):
{{:Event_Quest:TRICK_or_You}}
These subquests are costless and can be repeatable through the in-game memories function.
Translations will be provided when they're provided.
=== Event Tips ===
Unlike the events prior, it is <u>highly recommended</u> to increase the [[Skills#Skill_Levels|Skill Level]]s of Halloween-related units (units with [[Queller]]) to at least fifty for a 75% proc chance on a budget (or max for 100%, if achievable) to make {{Status_effect|憑依}} less of a pill, as <u>all</u> mobs have a chance to cast {{Status_effect|憑依}} on attack. With the general game flow with high level units, it's easy to miss the debuff icon on the side, and units can die as quick as you tap.
Additionally, when [[Arslan#Halloween_Variant|Arslan]] reaches full charge, due to both granting {{Status effect|連撃}} and giving CP means he can keep maxing charge with just two enemies (one of which is in front for {{Status effect|連撃}}; whether taking one hit fills the gap or not was not noted). This may hold true for [[Cusith#Halloween_Variant|Cusith]] as he also gains CP on charge, but the lack of {{Status effect|連撃}} makes this tactic a tad more inconsistent, but you can always try and rely on [[Volos]]'s [[Green Thumb]] to fill that gap.
Conversely, the above will hold unfavorable against the enemy, as enemy [[Arslan#Halloween_Variant|Arslan]]s were noted to "use" the same tactic of charging immediately in succession.
Large events, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]], have a long spanning event accompanied by a [[gacha]] with units relevant to such event, story-driven series of Main Quests, Free Quests focused on the event-specific drop items, and an event shop to exchange event-specific drop items.
Specific event-relevant skills (that can stack, and only require a unit with that skill unlocked in the party), can help with the item quantity dropped.
Typically with LW's release schedule, an event will release four tiers of quests which focuses on using specific skills and dropping one item, then one by one they'll release another tier for both items, while the Main Quest typically releases a new pair every other day, typically. It is suggested to wait until all Free Quests are released to farm for items, as the item quantity and drop rates per quest tier increases along with difficulty.
After the Free Quests expire, the Main Quest and event exchange shop has a week left, to finish up with the story and let players redeem from the event shop, and after that, bonus quests of short dialogue exchange.
It's common practice, this year, for LifeWonders to release "sequels" to past big events of last year while re-releasing last year's bonus quests, and a [[gacha]] as a second chance to obtain limited variant units.
<u>During these Event periods, it is highly recommended to burn your stamina in the [[Event Quest]]s, as they offer higher rank XP, and item acquisition per stamina is far fairer</u>.
Non-Event Time-Limited Quests, however, don't follow a regular pattern, like regular large Event Quests. These quests are usually campaigns to commemorate recent game updates and additions, or shorter events, such as [[Event_Quest:2018_Oriental_New_Year|New Years]] and [[Event_Quest:Golden_Week|Golden Week]].
Below is a list of pertinent, relevant on-going events and their details, while at the bottom is a link for past-events, for posterity sake.
=Current Events=<onlyinclude>
{{Event list
| active=true
}}
</onlyinclude>
</onlyinclude>
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To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]].
To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]].
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{{Guide}}
{{Guide|no-comments=yes|state=collapsed}}
{{Events navbox|state=uncollapsed}}
{{Comments}}
Latest revision as of 07:22, 6 March 2020
Event Quests are Time-Limited Quests to commemorate an event, be it about a game update, such as mechanic changes or updates (Campaigns), or an in-game event, such as Valentine's or Christmas.
Large events, such as Valentine's or Christmas, have a long spanning event accompanied by a gacha with units relevant to such event, story-driven series of Main Quests, Free Quests focused on the event-specific drop items, and an event shop to exchange event-specific drop items.
Specific event-relevant skills (that can stack, and only require a unit with that skill unlocked in the party), can help with the item quantity dropped.
Typically with LW's release schedule, an event will release four tiers of quests which focuses on using specific skills and dropping one item, then one by one they'll release another tier for both items, while the Main Quest typically releases a new pair every other day, typically. It is suggested to wait until all Free Quests are released to farm for items, as the item quantity and drop rates per quest tier increases along with difficulty.
After the Free Quests expire, the Main Quest and event exchange shop has a week left, to finish up with the story and let players redeem from the event shop, and after that, bonus quests of short dialogue exchange.
It's common practice, this year, for LifeWonders to release "sequels" to past big events of last year while re-releasing last year's bonus quests, and a gacha as a second chance to obtain limited variant units.
During these Event periods, it is highly recommended to burn your stamina in the Event Quests, as they offer higher rank XP, and item acquisition per stamina is far fairer.
Non-Event Time-Limited Quests, however, don't follow a regular pattern, like regular large Event Quests. These quests are usually campaigns to commemorate recent game updates and additions, or shorter events, such as New Years and Golden Week.
Below is a list of pertinent, relevant on-going events and their details, while at the bottom is a link for past-events, for posterity sake.
Chapter 15 will be released soon, with a new transient banner, along with old and returning banners. Chapter 14 will also be receiving translations in the game's supported languages.
There will be Free Quests that drop all elements of a new mob, All Starman, as well as All Missing. In addition, all elements of Red Nightgaunt and Fire Livestreamer will be added to the permanent summons.
There will be a login bonus starting from June 12th to celebrate the release of the chapter.
June 12th
Stamina Major x2
Lil' Salomon Ticket x1
June 13th
Stamina Drink x1
Lil' Salomon Ticket x1
June 14th
Stamina Major x2
Lil' Salomon Ticket x1
June 15th
Stamina Drink x1
Lil' Salomon Ticket x1
June 16th
Stamina Major x2
Lil' Salomon Ticket x1
June 17th
Stamina Drink x1
Lil' Salomon Ticket x1
June 18th
Stamina Major x2
Lil' Salomon Ticket x1
June 19th
Stamina Drink x1
Lil' Salomon Ticket x1
June 20th
Stamina Major x2
Lil' Salomon Ticket x1
June 21st
Stamina Drink x1
Lil' Salomon Ticket x1
There will also be the usual 1/4 stamina consumption for Main Quests, 1/2 stamina consumption for Free Quests and doubled rates when training.
Plans for 2024
An official English translation isn't available on the news site so do handle the information in here with care. LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown.
The Roppongi Dungeon alongside it's story was released.
We are approaching the climax of Book 2 of the Main Story. Chapter 15 is targeted to be released in the first half of 2024.
Sale of the Summopedia Vol. 5 is projected to begin before the end of 2024.
LifeWonders will be appearing at the 2023 Winter Comic Market on December 30 and 31.
A customizable home screen will be added that can feature your favorite characters, ARs, or images made in My Guild.
Optimizations will be made in order to make loading times between screens faster. This is slated to be released in the first half of 2024.
Also in the first half of 2024 changes will be made to the Login Bonuses to allow for a more laxed approach for logins, mainly your login streak remaining no matter if you haven't logged in.
A feature will be added that displays event bonus amounts on cards.
A button will be added on card enhancement screens that will allow you to instantly go to your Message Box.
You will be able to use multiple Level Seed or Skill Seed at once.
The amount of teams you can save will be expanded from 10 to 15.
Guild affiliations will be expanded, including for characters who previously haven't had a guild revealed for them.
On the main map, an area called "Past-Events" will appear, offering quests of events passed for no-stamina cost, but without the rewards. This is mainly for players who originally missed out on these event quests, as pre/post-quest story can always be viewed under Recorded Memories. Naturally, current-running events can't be accessed from the Past-Events area. However, any future events may impose a cost (Transient Stone or Coins)
In order for certain Character Quests to work, this feature is required. For example, Ded's (planned) Character Quest requires completion of the Apprentice Santa's Gift story line.
To avoid clutter of this page, past Event Quests have been moved here.
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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