Difference between revisions of "Event Quest:Skill Progression Quest Campaign"

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{| style="float:right"
{{Event infobox
|
| jp name =  
{|
| en name = Skill Progression Quest Campaign
[[File:1804スキル強化-お知らせ.png|400px|link=http://lifewonders2.sakura.ne.jp/wp/news/1804skqkc/]]
| news link = http://lifewonders2.sakura.ne.jp/wp/news/1804skqkc/
|}
| banner image = 1804スキル強化-お知らせ.png;1804スキル強化-お知らせb.png;banner_skill_b.png
|-
| duration = April 18th, 2018 @ 00:00->June 4th, 2018
|
| type = Limited-Time
{| class="wikitable"
| active = false
! scope="row"| Duration
}}<onlyinclude><includeonly>{{Event preview infobox
| sometime in April
| en name = Skill Progression Quest Campaign
|}
}}</onlyinclude></includeonly>
|}
= Event Details =
= Event Details =
<onlyinclude>
Following nicely with LW's [[Checklist:Plans for 2018|plans for 2018]], this series of [[Evolution Quest|quests]] will focus around the strengthening of individual skills, improving activation rates and/or effects. However, like everything else, there's specific conditions that have to be met, and apply:
Following nicely with LW's [[Checklist:Plans for 2018|plans for 2018]], this series of [[Evolution Quest|quests]] will focus around the strengthening of individual skills, improving activation rates and effects by fulfilling specific requirements:
* before starting the quest, set your leader to the unit who has the skill in question. As an example, {{Companion icon|Protagonist}} would have to be the very first unit (leader) in your party.
* before starting the quest, set your leader to the unit who has the skill in question.
* afterwards, these quests can't be redone with the same individual unit.
* you can't redo the quest if the unit already has the improved skill.
* however, different variants and rarities can be redone, because:
* skill improvement is on a card-by-card basis; you will have to redo the quests with different levels of rarity and variants if you want all of them to be improved upon.
* finally, these improvements only apply to the individual unit; the quest would have to be redone if you, for example (if [[Beastman]] ever did get a fix), want your [[Moritaka]] {{Star|5}} to also have the improvement you just did with [[Moritaka]] {{Star|4}}.
== Skills ==
LW will be targetting a specific set of eight skills initially.
LW will be targetting a specific set of eight skills initially.
{| class="wikitable" style="float:right;"
{| class="wikitable" style="float:right;"
|[[File:スキルアップ対象キャラ一覧1.png|400px]]
|[[File:スキルアップ対象キャラ一覧1.png|400px]]
|-
|[[File:スキルアップ対象キャラ一覧2.png|400px]]
|-
|[[File:スキルアップ対象キャラ一覧3.png|400px]]
|}
|}
=== [[Drifter]] ===
=== [[Drifter]] ===
On completion of 【Challenge of the 「Drifter」】, [[Drifter]] will evolve into [[Drifter+]]:
On completion of 【Challenge of the Drifter】, [[Drifter]] will evolve into [[Drifter+]]:
* increased HP recovery
* increased HP recovery
* [移動後] 自身に弱体単体解除
* [After Moving] Apply {{Status|en name=Remove Debuff}} to self.
<noinclude>
{{Companion list
{{Companion list
| base skill = ?, 漂流者
| base skill = ?, 漂流者
| show skill description = n
| show skill description = n
| rarity = 3
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
}}
</noinclude>
 
=== [[Guardian]] ===
=== [[Guardian]] ===
On completion of 【Challenge of the 「Guardian」】, [[Drifter]] will evolve into [[Guardian+]]:
On completion of 【Challenge of the Guardian】, [[Guardian]] will evolve into [[Guardian+]]:
* increased activation rates
* increased activation rates
<noinclude>
{{Companion list
{{Companion list
| base skill = ?, 守護者
| base skill = ?, 守護者
| show skill description = n
| show skill description = n
| rarity = 3
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
}}
</noinclude>
=== [[Mentor]] ===
=== [[Mentor]] ===
On completion of 【Challenge of the 「Mentor」】, [[Drifter]] will evolve into [[Mentor+]]:
On completion of 【Challenge of the Mentor】, [[Mentor]] will evolve into [[Mentor+]]:
* 移動後、背後1マスに閃き付与
* [After Moving] Applies {{Status effect|閃き}} to one square behind
<noinclude>
{{Companion list
{{Companion list
| base skill = ?, 教え導く者
| base skill = ?, 教え導く者
| show skill description = n
| show skill description = n
| rarity = 3
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
}}
</noinclude>
=== [[Starshine]] ===
=== [[Starshine]] ===
On completion of 【Challenge of the 「Mentor」】, [[Drifter]] will evolve into [[Mentor+]]:
On completion of 【Challenge of the Starshine】, [[Starshine]] will evolve into [[Starshine+]]:
* increased activation rates
* increased activation rates
<noinclude>
{{Companion list
{{Companion list
| base skill = ?, 星に輝く者
| base skill = ?, 星に輝く者
| show skill description = n
| show skill description = n
| rarity = 3
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
=== [[Swimmer]] ===
On completion of 【Challenge of the Swimmer】, [[Swimmer]] will evolve into [[Swimmer+]]:
* [After Moving] Apply {{Status effect|加速}} to self
{{Companion list
| base skill = ?, 泳達者
| show skill description = n
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
=== [[Island Guardian]] ===
On completion of 【Challenge of the Island Guardian】, [[Island Guardian]] will evolve into [[Island Guardian+]]:
* increased HP recovery
* increased activation rates
{{Companion list
| base skill = ?, 島を包む者
| show skill description = n
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
}}
</noinclude>
=== [[Child]] ===
</onlyinclude>
On completion of 【Challenge of the Child】, [[Child]] will evolve into [[Child+]]:
* [After Moving] Apply {{Status effect|閃き}} to self.
{{Companion list
| base skill = ?, 幼き者
| show skill description = n
| rarity = 3
| format = ul
| frame = y
| size = medium
| show name = y
}}
=== [[Daunting Protector]] ===
On completion of 【Challenge of the Daunting Protector】, [[Daunting Protector]] will evolve into [[Daunting Protector+]]:
* Effect range changed to allies 2 squares behind caster
* Added special defense against Ranged attacks
{{Companion list
| base skill = ?, 仁王立つ者
| show skill description = n
| format = ul
| frame = y
| size = medium
| show name = y
}}
 
{{Events navbox}}

Latest revision as of 00:32, 11 December 2020

Skill Progression Quest Campaign
News Link
Durations
Duration April 18, 2018 00:00 to June 04, 2018 00:00

Event Details

Following nicely with LW's plans for 2018, this series of quests will focus around the strengthening of individual skills, improving activation rates and/or effects. However, like everything else, there's specific conditions that have to be met, and apply:

  • before starting the quest, set your leader to the unit who has the skill in question. As an example, Protagonist would have to be the very first unit (leader) in your party.
  • afterwards, these quests can't be redone with the same individual unit.
  • however, different variants and rarities can be redone, because:
  • finally, these improvements only apply to the individual unit; the quest would have to be redone if you, for example (if Beastman ever did get a fix), want your Moritaka to also have the improvement you just did with Moritaka .

LW will be targetting a specific set of eight skills initially.

スキルアップ対象キャラ一覧1.png
スキルアップ対象キャラ一覧2.png
スキルアップ対象キャラ一覧3.png

Drifter

On completion of 【Challenge of the Drifter】, Drifter will evolve into Drifter+:

  • increased HP recovery
  • [After Moving] Apply Remove DebuffRemove one debuff (Buff) to self.

Guardian

On completion of 【Challenge of the Guardian】, Guardian will evolve into Guardian+:

  • increased activation rates

Mentor

On completion of 【Challenge of the Mentor】, Mentor will evolve into Mentor+:

  • [After Moving] Applies Glint+10% skill activation rate for 2 turns (Buff) to one square behind

Starshine

On completion of 【Challenge of the Starshine】, Starshine will evolve into Starshine+:

  • increased activation rates

Swimmer

On completion of 【Challenge of the Swimmer】, Swimmer will evolve into Swimmer+:

  • [After Moving] Apply Acceleration+8CP/turn for 3 turns (Buff) to self

Island Guardian

On completion of 【Challenge of the Island Guardian】, Island Guardian will evolve into Island Guardian+:

  • increased HP recovery
  • increased activation rates

Child

On completion of 【Challenge of the Child】, Child will evolve into Child+:

  • [After Moving] Apply Glint+10% skill activation rate for 2 turns (Buff) to self.

Daunting Protector

On completion of 【Challenge of the Daunting Protector】, Daunting Protector will evolve into Daunting Protector+:

  • Effect range changed to allies 2 squares behind caster
  • Added special defense against Ranged attacks