随一の主役

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JP Name 随一の主役
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 1, 3, 5...) Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self
Proc Chance 45%

JP Name 随一の主役
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 4, 6...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self
Proc Chance 45%
This is an additional effect

JP Name 随一の主役
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Snipe range
Proc Chance 40%
This is an additional effect

JP Name 随一の主役
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Snipe range
Proc Chance 40%
This is an additional effect

JP Name 随一の主役
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If HP = 100%) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 3x5 area around the 3rd square in front of self
Proc Chance 45%
This is an additional effect

JP Name 随一の主役
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If HP = 100%) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in a 3x5 area around the 3rd square in front of self
Proc Chance 45%
This is an additional effect

JP Name 随一の主役
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Blessing+300~600HP/turn for 4 turns (Buff) (x2)
Proc Chance 100%
This is an additional effect

Transients with 随一の主役

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Masashi 5WorldSnipe12301170随一の主役 仁玉の八犬士 自儘な少年探偵 八房の生き写しWeapon Spread All.pngOverflow EnforcementHajimari no Yaiba

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