自儘な少年探偵

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JP Name 自儘な少年探偵
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies 1 square around self
Proc Chance 35%

JP Name 自儘な少年探偵
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units and enemies on the left and right of them
Proc Chance 40%
This is an additional effect

JP Name 自儘な少年探偵
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 45%
This is an additional effect

JP Name 自儘な少年探偵
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Bestow ProtectionAcquire skill for 1 turn: [Before Being Hit] Apply Protection to self and ally behind self / 100% (Irremovable Buff) to allies in front of self
Proc Chance 45%
This is an additional effect

JP Name 自儘な少年探偵
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Bestow ProtectionAcquire skill for 1 turn: [Before Being Hit] Apply Protection to self and ally behind self / 100% (Irremovable Buff) to allies in front of self
Proc Chance 45%
This is an additional effect

Transients with 自儘な少年探偵

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Masashi 5WorldSnipe12301170随一の主役 仁玉の八犬士 自儘な少年探偵 八房の生き写しWeapon Spread All.pngOverflow EnforcementHajimari no Yaiba

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