Yule/Strategy

From Tokyo Afterschool Summoners
Jump to navigation Jump to search

NOTE: This page currently under construction.

(This page is for Yule strategy guide. For the standard Yule page, click here.)

Overview

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.

Yule's strengths are gated to two important facts: His move-reliant skills and his Charge. Thankfully you don’t have to move him all the time thanks to the duration of his Default and LB1 being somewhat long, but if you want his endurance you’ll have to move him frequently. His other aspect is his Charge, if you buy all copies of him in the shop he’ll be able to fully use it, which is great for damage and healing due to full scaling advantage. He’s a modest unit but still takes some push from his team to shine.

Highlights

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.

Class: Healer, Tank

Gameplay Role:

Pros

+ Technically a guaranteed unit you can obtain through Christmas Shop (event).

+ A nice Default with high proc rate, Blessing being a good passive heal buff.

+ LB1 helps his survivability thanks to Regen being a fantastic passive heal buff, helped greatly by Tenacity on demand through LB2.

+ Thanks to being the Christmas Shop unit (event), you can buy all Youl and reach max level for his Charge to be at maximum damage and effects, which are both great.

Cons

- Is in heavy need of moving to make all of his skills work, with 2 of them being only to him.

- LB3 is rather situational, if generally useless.

- Generally relies on Charge to unleash fantastic damage, gating him to it in that aspect.

Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit Max HP (unseeded) Max HP (seeded) Max ATK (unseeded) Max ATK (seeded) Max normal ATK per square (unseeded) Max normal ATK per square (seeded) Max CS ATK per square (unseeded, SALV1) Max CS ATK per square (seeded, SALV1)
Icon frame rarity 3.pngWater element icon.pngBlow weapon icon.png 6177 8156 3700 5288 3700 5288 4070 5817
Icon frame rarity 4.pngWater element icon.pngThrust weapon icon.png 7068 9046 4266 5862 2346 3224 7039 9672


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Yule
【Debuffer】

Yule
【Moveslut, CP Battery】

Yule
【Healer, Tank】

Yule
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples