タイアップアドマン

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JP Name タイアップアドマン
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies in Slash range
Proc Chance 45%

JP Name タイアップアドマン
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies in Slash range
Proc Chance 45%
This is an additional effect

JP Name タイアップアドマン
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Glint+10% skill activation rate for 2 turns (Buff) to allies 1 squares in front and behind of self
Proc Chance 45%
This is an additional effect

JP Name タイアップアドマン
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Glint+10% skill activation rate for 2 turns (Buff) to allies 1 squares in front and behind of self
Proc Chance 45%
This is an additional effect

JP Name タイアップアドマン
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Glint+10% skill activation rate for 2 turns (Buff) to allies 1 squares in front and behind of self
Proc Chance 45%
This is an additional effect

JP Name タイアップアドマン
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Glint+10% skill activation rate for 2 turns (Buff) to allies 1 squares in front and behind of self
Proc Chance 45%
This is an additional effect

JP Name タイアップアドマン
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to allies in reverse Slash range
Proc Chance 45%
This is an additional effect

JP Name タイアップアドマン
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to allies in reverse Slash range
Proc Chance 45%
This is an additional effect

Transients with タイアップアドマン

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Hei Long Yi Quan 5WaterSnipe12061194皆の忠犬 タイアップアドマン 十八王公 噂のトップライバーWeapon Spread Snipe.pngHeavenly Kings and Boiling BuddhasTemple of Lords

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