Difference between revisions of "Wakan Tanka/Strategy"

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==Overview==
==Overview==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''
===☆3/☆5 Wakan Tanka===
 
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview:☆3/☆5 Wakan Tanka is sufficiently modified.''


It’s odd that a character has superior range as the common version compared to his 5☆, {{Weapon|Blow}} has always been an attack range with clear strengths and downsides, and this is no exception. {{Transient icon|Wakan Tanka}} certainly has defensive momentum through LB1’s Evasion every level, which should be (and will probably always be due to attack range) approached to its maximum the moment he gets it. LB2 is great, Accel+CP Up serves as a steady way to steroid CP into your allies quickly, with a great effect range to boot and the buff lasting for a while, he also gets Accel’s benefit on Default, helping with his own CP partially. LB3 greatly varies between versions, 3☆ doesn’t affect him, but it still serves as a great offensive buff to whoever you want, it being a fairly uncommon buff can easily stack with other common offensive buffs is a very welcome trait. 5☆ however, applies this to himself as well, paired with CP Up pumps his own CP for his rather nice Charge, being currently the only Charge in the game known to apply Critical+, a very good offensive buff that should be approached the moment its applied. All in all, he’s a very offensive support and unit, generally pushing his allies’ offense to greater extents.
It’s odd that a character has superior range as the common version compared to his 5☆, {{Weapon|Blow}} has always been an attack range with clear strengths and downsides, and this is no exception. {{Transient icon|Wakan Tanka}} certainly has defensive momentum through LB1’s Evasion every level, which should be (and will probably always be due to attack range) approached to its maximum the moment he gets it. LB2 is great, Accel+CP Up serves as a steady way to steroid CP into your allies quickly, with a great effect range to boot and the buff lasting for a while, he also gets Accel’s benefit on Default, helping with his own CP partially. LB3 greatly varies between versions, 3☆ doesn’t affect him, but it still serves as a great offensive buff to whoever you want, it being a fairly uncommon buff can easily stack with other common offensive buffs is a very welcome trait. 5☆ however, applies this to himself as well, paired with CP Up pumps his own CP for his rather nice Charge, being currently the only Charge in the game known to apply Critical+, a very good offensive buff that should be approached the moment its applied. All in all, he’s a very offensive support and unit, generally pushing his allies’ offense to greater extents.
===☆5 Fashionista Wakan Tanka===
Example overview


==Highlights==
==Highlights==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.''
===☆3/☆5 Wakan Tanka===
 
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights:☆3/☆5 Wakan Tanka is sufficiently modified.''


'''Class:''' Bruiser, Offensive Support
'''Class:''' Bruiser, Offensive Support
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- 5☆ is, strangely enough, Strike-ranged, it may trade off for LB3 applying to him and giving more CP, but it’s debatable given his attack range’s lacking range.
- 5☆ is, strangely enough, Strike-ranged, it may trade off for LB3 applying to him and giving more CP, but it’s debatable given his attack range’s lacking range.
===☆5 Fashionista Wakan Tanka===
'''Class:'''
'''Gameplay Role:'''
'''Pros'''
+ Example pro
'''Cons'''
- Example con
==Gameplay Role==
Example gameplay role breakdown.


==Gameplay Role==
==Gameplay Role==
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|-
|-
| {{Transient icon|Wakan Tanka|rarity=5|size=medium|frame=y}} || 7702 || 9568 || 5108 || 6723 || 5108 || 6723 || 20430 || 26890
| {{Transient icon|Wakan Tanka|rarity=5|size=medium|frame=y}} || 7702 || 9568 || 5108 || 6723 || 5108 || 6723 || 20430 || 26890
|-
| {{Transient icon|Wakan Tanka|rarity=5|variant=Fashionista|size=medium|frame=y}} || 7088 || 8885 || 6168 || 7903 || 3392 || 4347 || 24671 || 31612
|}
|}



Revision as of 11:13, 10 July 2019

NOTE: This page currently under construction.

(This page is for Wakan Tanka strategy guide. For the standard Wakan Tanka page, click here.)

Overview

☆3/☆5 Wakan Tanka

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview:☆3/☆5 Wakan Tanka is sufficiently modified.

It’s odd that a character has superior range as the common version compared to his 5☆, 1.00x ATK penaltyBlow has always been an attack range with clear strengths and downsides, and this is no exception. Wakan Tanka certainly has defensive momentum through LB1’s Evasion every level, which should be (and will probably always be due to attack range) approached to its maximum the moment he gets it. LB2 is great, Accel+CP Up serves as a steady way to steroid CP into your allies quickly, with a great effect range to boot and the buff lasting for a while, he also gets Accel’s benefit on Default, helping with his own CP partially. LB3 greatly varies between versions, 3☆ doesn’t affect him, but it still serves as a great offensive buff to whoever you want, it being a fairly uncommon buff can easily stack with other common offensive buffs is a very welcome trait. 5☆ however, applies this to himself as well, paired with CP Up pumps his own CP for his rather nice Charge, being currently the only Charge in the game known to apply Critical+, a very good offensive buff that should be approached the moment its applied. All in all, he’s a very offensive support and unit, generally pushing his allies’ offense to greater extents.

☆5 Fashionista Wakan Tanka

Example overview

Highlights

☆3/☆5 Wakan Tanka

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights:☆3/☆5 Wakan Tanka is sufficiently modified.

Class: Bruiser, Offensive Support

Gameplay Role:

Pros

+ Default Acceleration, along with other similar effects quickly fill up his CP, this extends quite well to his allies along with a CP Up effect through LB2.

+ LB1 ensures near-absolute damage nullification for the turn he gets it.

+ LB3 as 3☆ shares a fairly uncommon offensive buff that can easily stack with other common offensive buffs, which also applies to him as 5☆.

+ Even at raw effect, Charge bestows Crit+, which equals a fully leveled offensive buff. Consider slotting him as leader due to Crit+ being short-lived.

Cons

- Past LB1, which only lasts for a turn, he has subpar resilience and needs backup if he wants to last.

- Slightly gated to allies with good Charge skills if he wants them to approach his CP-giving methods.

- 5☆ is, strangely enough, Strike-ranged, it may trade off for LB3 applying to him and giving more CP, but it’s debatable given his attack range’s lacking range.

☆5 Fashionista Wakan Tanka

Class:

Gameplay Role:

Pros

+ Example pro

Cons

- Example con

Gameplay Role

Example gameplay role breakdown.

Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit Max HP (unseeded) Max HP (seeded) Max ATK (unseeded) Max ATK (seeded) Max normal ATK per square (unseeded) Max normal ATK per square (seeded) Max CS ATK per square (unseeded, SALV1) Max CS ATK per square (seeded, SALV1)
Icon frame rarity 3.pngWood element icon.pngThrust weapon icon.png 6142 8096 3775 5377 2076 2958 7549 10755
Icon frame rarity 5.pngWood element icon.pngBlow weapon icon.png 7702 9568 5108 6723 5108 6723 20430 26890
Icon frame rarity 5.pngWorld element icon.pngThrust weapon icon.png 7088 8885 6168 7903 3392 4347 24671 31612


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Wakan Tanka
【Debuffer】

Wakan Tanka
【Moveslut, CP Battery】

Wakan Tanka
【Healer, Tank】

Wakan Tanka
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples