Difference between revisions of "Template:UserCharacterChecklist"

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=Template Usage=
=Template Usage=
The template is fairly simple to use, you just have to make sure that the variables are CASE-SENSITIVE; otherwise you will end up with a broken template.
The template is fairly simple to use, you just have to make sure that the variables are CASE-SENSITIVE; otherwise you will end up with a broken template.

Revision as of 06:01, 28 April 2017

Template Usage

The template is fairly simple to use, you just have to make sure that the variables are CASE-SENSITIVE; otherwise you will end up with a broken template.

This template is only used to checklist the characters you do have in the game, unlike any other PAD/Gacha styled games, this can be a collect-a-thon.


To call the template

{{UserCharacterChecklist
<<< stuff >>>
}}


The defined variables

All attributes has to start with "c", any attribute that does not start with "c" will be ignored based on the args loop.

|c<character name>=<do have>/<don't have>

eg.
|cYoul=34
|cSitri=3/4
|cMoritaka=4/35
|cJebb=/35

----------

|cGroupColor<type>=<color>

eg.
|cGroupColorFire=red


Setting up the group colors

{{UserCharacterChecklist
|cGroupColorFire=lightcoral
}}

This will set any future character the set group color. To set a new color for other characters, it has to be placed before the characters are defined.

eg.
|cGroupColorWater=blue
|cSomeCharacter=345
|cGroupColorWhatever=...

  • Do notice that # will break the format when being parsed, so either use Color(r, g, b) or BY THE NAME COLOR by using a html color code table at whatever page it has.


Additional Notes

  • This template has no way of verifying if the character name is typed correctly. You are responsible to type the names correctly.
  • This template has no way of verifying if the color is correctly set. If wrong, the template will break.
  • This template has no way of adding the characters automatically. Make sure to update properly when needed