Difference between revisions of "Template:Status"

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<includeonly><onlyinclude>{{#varexists:status subobj{{{id|0}}}|{{#vardefine:status subobj{{{id|}}}|{{#if:{{{subobject|}}}|{{{subobject}}}|{{#ask:
<includeonly><onlyinclude>{{#varexists:status subobj{{{id|0}}}||{{#vardefine:status subobj{{{id|}}}|{{#if:{{{subobject|}}}|{{{subobject}}}|{{#ask:
   [[Has game context::Status]]
   [[Has game context::Status]]
   {{#if:{{{1|}}}|[[Has Japanese name::{{{1|}}}]]}}
   {{#if:{{{1|}}}|[[Has Japanese name::{{{1|}}}]]}}

Revision as of 04:53, 10 October 2021

Template documentation[view] [edit] [history] [purge]

Description

This template is used to properly display statuses. It takes the English or the Japanese name of the status as its argument. ID search also works.

Examples

{{Status|金剛}}

AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff)

{{Status|en name=Burn}}

Burn-300~-600HP/turn for 5 turns (Debuff)

{{Status|id=69}}

SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff)