Difference between revisions of "Template:Skill trigger timing"

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Line 3: Line 3:
| 18| 登場時 = {{Tooltip|When Appearing|Whenever this unit appears in a battle for the first time, happens before a new turn start}}
| 18| 登場時 = {{Tooltip|When Appearing|Whenever this unit appears in a battle for the first time, happens before a new turn start}}
| 2 | フェーズ開始時 | フェーズ開始後 | 自フェーズ開始時 = Phase Start
| 2 | フェーズ開始時 | フェーズ開始後 | 自フェーズ開始時 = Phase Start
| 1 | 強制移動時 = During [[Blowback]]
| 1 | 強制移動時 = During Blowback
| 3 | 移動時 = When Moving
| 3 | 移動時 = When Moving
| 4 | 移動後 = {{Tooltip|After Moving|After a player holds and releases this transient card}}
| 4 | 移動後 = {{Tooltip|After Moving|After a player holds and releases this transient card}}
Line 15: Line 15:
| 7 | 特攻 | 状態特攻 = {{Tooltip|Extra Attack|All multipliers stack with each other}}
| 7 | 特攻 | 状態特攻 = {{Tooltip|Extra Attack|All multipliers stack with each other}}
| 10| 特防 = {{Tooltip|Extra Defense|All multipliers stack with each other}}
| 10| 特防 = {{Tooltip|Extra Defense|All multipliers stack with each other}}
| 11| 状態異常時 = Before Receiving Status
| 11| 状態異常時 = Status Resistance
| 24| 弱体後 = On Debuff
| 24| 弱体後 = On Debuff
| 22| 空振り時 = {{Tooltip|On Miss|After this unit hits no characters at the end of an attack}}
| 22| 空振り時 = {{Tooltip|On Miss|After this unit hits no characters at the end of an attack}}

Revision as of 06:39, 12 September 2020

Description

This templates translates Japanese skill trigger timing into English.

Usage

{{Skill trigger timing
|<trigger>
}}

Parameters

trigger
The skill's trigger timing in Japanese.

Examples

{{Skill trigger timing|CS発動後}}

Any CS HitRight before a CS attack hits an enemy, even if they're at 0 HP

Maintenance

Adding A New Timing

  • Add a new timing by inserting it into the template before #default.