Difference between revisions of "Template:Skill extended infobox"

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(Undo revision 43392 by SurtrFan8511 (talk))
 
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<includeonly>{{{empty table|}}}{{#vardefine:skillnumber|{{#expr:{{#var:skillnumber|-1}}+1}}}}{{#css:
<includeonly><!--for categorization-->{{#if:{{NAMESPACE}}||{{#vardefine:skill page|true}}}}{{#vardefine:expand tips|left}}{{#vardefine:skillnumber|{{#expr:{{#var:skillnumber|-1}}+1}}}}{{#css:
table.skill-infobox {
table.skill-infobox {
     background-color: #f9f9f9;
     background-color: #f9f9f9;
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{{#vardefine:skill effect num|{{{effect|1}}}}}
{{#vardefine:skill effect num|{{{effect|1}}}}}
{{#vardefine:skill id|{{{id|{{#masterdata:Skill|{{#var:skill jp name|}}|id:name}}}}}}}
{{#vardefine:skill id|{{{id|{{#masterdata:Skill|{{#var:skill jp name|}}|id:name}}}}}}}
{{#ifexpr:{{#var:skill id|}}<2|{{#vardefine:skill id|}}}}
{{#ifexpr:{{#var:skill id|}}<1|{{#vardefine:skill id|}}}}
}}<!-- Grab evolution and precursor name -->
}}<!-- Grab evolution and precursor name -->
{{#vardefine:evolution skill subobj|
<!--{{#vardefine:evolution skill subobj|
  {{#ask:
  {{#ask:
   [[Has game context::Skill]]
   [[Has game context::Skill]]
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  |{{#show: {{#var:evolution skill subobj}} |?Has English name }}
  |{{#show: {{#var:evolution skill subobj}} |?Has English name }}
  }}
  }}
}}{{#vardefine:precursor skill subobj|
}}-->{{#if:{{#var:skill evolution|}}|{{#arraydefine:skill evolution id array|{{#var:skill evolution|}}}}
}}{{#arraydefine:skill evo list|{{#if:{{#arrayprint:skill evolution id array}}
|{{#arrayprint:skill evolution id array||@@@@|{{#ask:
  [[Has game context::Skill]]
  [[Has ID::{{formatnum:@@@@|R}}]]
  [[Has effect ID::1]]
  |link=none|headers=hide|searchlabel=
}}}}
|{{#ask:
  [[Has game context::Skill]]
  [[Has Japanese name::~{{#var:skill jp name|{{{jp name|}}}}}+*]]
  [[Has effect ID::1]]
  |link=none|headers=hide|searchlabel=
}} }}}}{{#vardefine:precursor skill subobj|
  {{#if: {{{precursor |}}}
  {{#if: {{{precursor |}}}
  |{{#ask:
  |{{#ask:
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}}<!-- end define vars --><!-- create subobject
}}<!-- end define vars --><!-- create subobject
-->{{#subobject:skill{{#var:skillnumber}}
-->{{#subobject:skill{{#var:skillnumber}}
| Has game context =Skill
| Has game context = Skill
| Has skill type = {{#if:{{#var:ar skill page|}}|AR Skill|{{#if:{{#var:charge skill page|}}|Charge Skill|Base Skill}}}}
| Has Japanese name ={{#var:skill jp name|{{{jp name|}}}}}
| Has Japanese name ={{#var:skill jp name|{{{jp name|}}}}}
| Has English name ={{#var: skill en name|{{{en name|}}}}}
| Has English name ={{#var: skill en name|{{{en name|}}}}}
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| Has lowercase English name ={{lc:{{#var: skill en name|{{{en name|}}}}}}}
| Has lowercase English name ={{lc:{{#var: skill en name|{{{en name|}}}}}}}
| Has Japanese description ={{{jp description|}}}
| Has Japanese description ={{{jp description|}}}
| Has English description ={{{en description|}}}
| Has English description = <!--{{{en description|}}}-->
| Has skill trigger timing ={{{jp trigger timing|}}}
| Has skill trigger timing ={{{jp trigger timing|}}}
| Has skill proc chance ={{{proc chance|0}}}
| Has skill proc chance ={{{proc chance|0}}}
| Has preformatted English description ={{#var:skill desc}}|+sep=<br>
| Has preformatted English description = <!--{{#var:skill desc}}|+sep=<br>-->
| Has raw English description ={{#var:raw skill desc}}|+sep=<br>
| Has raw English description ={{#var:raw skill desc}}|+sep=<br>
| Has evolved skill={{#var:evolution skill subobj|}}
| Has evolved skill={{#arrayprint:skill evo list}}|+sep=,
| Has precursor skill={{{precursor|}}}
| Has precursor skill={{{precursor|}}}
| Has ID = {{#var:skill id|}}
| Has ID = {{#var:skill id|}}
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}}<!-- end of subobject creation
}}<!-- end of subobject creation
-->{{#ifexpr:{{#var:skill effect num|1}} > 1|[[Category:Skill with additional effects]]{{#if:{{#pos:{{{jp description|}}}|Hidden:}}||{{#subobject:{{#explode:{{#ask:  [[Has game context::Skill]]  [[Has ID::{{#var:skill id|}}]]  [[Has effect ID::1]]  |link=none  |limit=1  |headers=hide  |searchlabel=}}|#|1}}
-->{{#ifexpr:{{#var:skill effect num|1}} > 1|[[Category:Skill with additional effects]]{{#if:{{#pos:{{{jp description|}}}|Hidden:}}||{{#subobject:{{#explode:{{#ask:  [[Has game context::Skill]]  [[Has ID::{{#var:skill id|}}]]  [[Has effect ID::1]]  |link=none  |limit=1  |headers=hide  |searchlabel=}}|#|1}}
| Has preformatted English description = {{#var:skill desc}}
<!--| Has preformatted English description = {{#var:skill desc}}
| Has raw English description = {{#var:raw skill desc}}
| Has raw English description = {{#var:raw skill desc}}-->
}}}}}}{{#vardefine:precursor skill en name|
}}}}}}{{#vardefine:precursor skill en name|
  {{#if: {{#var:precursor skill subobj|}}
  {{#if: {{#var:precursor skill subobj|}}
  |{{#show: {{#var:precursor skill subobj}} |?Has English name }}
  |{{#show: {{#var:precursor skill subobj}} |?Has English name }}
  }}
  }}
}}{{#ifeq:{{{empty table|false}}}|true||<table id="skill{{#var:skillnumber}}" data-id="{{#var:skill id|0}}_{{#var:skill effect num|1}}" class="skill-infobox" style="{{#ifeq:{{{floats|true}}}|true|float: right;}}">
}}<table id="skill{{#var:skillnumber}}" data-id="{{#var:skill id|0}}_{{#var:skill effect num|1}}" class="skill-infobox" style="{{#ifeq:{{{floats|true}}}|true|float: right;}}{{#ifeq:{{{empty table|false}}}|true|visibility:hidden;}}">
<tr>
<tr>
<!--  <th colspan="2">{{#if:{{{jp-en name|}}}|<abbr title="{{{jp-en name}}}"><u>{{#var:skill en name|{{{en name|{{#var: skill jp name|???}}}}}}}</u></abbr>|{{#var:skill en name|{{{en name|{{#var:skill jp name|???}}}}}}}}}</th>  -->
<!--  <th colspan="2">{{#if:{{{jp-en name|}}}|<abbr title="{{{jp-en name}}}"><u>{{#var:skill en name|{{{en name|{{#var: skill jp name|???}}}}}}}</u></abbr>|{{#var:skill en name|{{{en name|{{#var:skill jp name|???}}}}}}}}}</th>  -->
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   }}
   }}
}}
}}
     <th colspan="2">{{Skill range graphic|{{{skill range|0 0 0 0}}}}}{{#if:{{{jp-en name|}}}|<abbr title="{{{jp-en name}}}"><u>{{#var:skill display name|}}</u></abbr>|{{#var:skill display name|}}}}</th>
     <th colspan="2">{{Skill range graphic|{{{skill range|0 0 0 0 0 0}}}}}<br>{{#if:{{{jp-en name|}}}|<abbr title="{{{jp-en name}}}"><u>{{#var:skill display name|}}</u></abbr>|{{#var:skill display name|}}}}</th>
</tr>
</tr>
<tr>
<tr>
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   <th>Effect</th>
   <th>Effect</th>
   <td>{{#if: {{{en description|}}}
   <td>{{#if: {{{en description|}}}
|{{{en description}}}
|{{#if:{{Skill trigger timing|{{{jp trigger timing|?}}}}}<!--defining variables-->}} {{#masterdata:SkillDescription|{{#var:skill id|0}}|effect={{{effect|1}}}}} <!--{{{en description}}}-->
|{{{jp description|?}}}
|{{{jp description|?}}}
}}</td>
}}</td>
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   <td>{{{proc chance|0}}}%</td>
   <td>{{{proc chance|0}}}%</td>
</tr>}}
</tr>}}
{{#if:{{#var:evolution skill subobj|}}|
{{#ifeq:{{#arraysize:skill evo list}}|0||
<tr>
<tr>
   <th>Evolution</th>
   <th>Evolution(s)</th>
   <td>{{#if: {{#var:evolution skill subobj|}} | [[{{#var:evolution skill subobj|}}|{{#var:evolution skill en name|{{{evolution}}} }}]] | {{#if:{{{evolution|}}}|{{{evolution}}}|?}} }}</td>
   <td>{{#arrayprint:skill evo list|,&nbsp;|@@@@|[[@@@@|{{#if:{{#show:@@@@|?Has English name}}|{{#show:@@@@|?Has English name}}|{{#show:@@@@|?Has Japanese name}}}}]]}}</td>
<!--<td>{{#if: {{#var:evolution skill subobj|}} | [[{{#var:evolution skill subobj|}}|{{#var:evolution skill en name|{{{evolution}}} }}]] | {{#if:{{{evolution|}}}|{{{evolution}}}|?}} }}</td>-->
</tr>
</tr>
}}
}}
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</tr>
</tr>
}}
}}
</table>}}<!--
</table><!--


     auto categorization
     auto categorization
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| <!-- don't categorize -->
| <!-- don't categorize -->
|[[Category:Skills]]{{#ifeq:{{#var:skill en name|{{{en name|{{#var:skill jp name|{{{jp name|}}}}}}}}}}|{{#var:skill jp name|{{{jp name|}}}}}|[[Category:Skill that lacks an English name]]}}
|[[Category:Skills]]{{#ifeq:{{#var:skill en name|{{{en name|{{#var:skill jp name|{{{jp name|}}}}}}}}}}|{{#var:skill jp name|{{{jp name|}}}}}|[[Category:Skill that lacks an English name]]}}
}}</includeonly><includeonly>{{#ifeq:{{PAGENAME}}|Skill infobox||{{#ifeq:{{#var:skillnumber|0}}|0|{{#seo:
}}{{#vardefine:skill page|}}</includeonly><includeonly>{{#ifeq:{{{empty table|false}}}|true||{{#ifeq:{{PAGENAME}}|Skill infobox||{{#ifeq:{{#var:skillnumber|0}}|0|{{#seo:
|title={{#var:skill en name|{{{en name|{{#var:skill jp name|{{{jp name|}}}}}}}}}} - Tokyo Afterschool Summoners Wiki
|title={{#var:skill en name|{{{en name|{{#var:skill jp name|{{{jp name|}}}}}}}}}} - Tokyo Afterschool Summoners Wiki
|titlemode=replace
|titlemode=replace
|keywords=tokyo,afterschool,summoners,housamo,wiki,「東京放課後サモナーズ」,東京放課後サモナーズ,{{#var:skill en name|{{{en name|}}}}},{{#var:skill jp name|{{{jp name|}}}}}
|keywords=tokyo,afterschool,summoners,housamo,wiki,「東京放課後サモナーズ」,東京放課後サモナーズ,{{#var:skill en name|{{{en name|}}}}},{{#var:skill jp name|{{{jp name|}}}}}
|og:title={{#var:skill en name|{{{en name|{{#var:skill jp name|{{{jp name|}}}}}}}}}} - Tokyo Afterschool Summoners Wiki
|og:title={{#var:skill en name|{{{en name|{{#var:skill jp name|{{{jp name|}}}}}}}}}} - Tokyo Afterschool Summoners Wiki
}}}}}}</includeonly><noinclude>
}}}}}}}}</includeonly><noinclude>{{Documentation}}</noinclude>
== Description ==
 
This templates creates a formatted string using the skill information as well as a skill subobject using the following properties:
 
* Has game context
* Has Japanese name
* Has English name
* Has Japanese-English name
* Has lowercase English name
* Has Japanese description
* Has English description
* Has skill trigger timing
* Has skill proc chance
* Has preformatted English description
* Has raw English description
* Has evolved skill
* Has precursor skill
* Has additional skills
 
== Usage ==
<pre>{{Skill infobox
| jp name =
| en name =
| jp-en name =
| jp trigger timing =
| jp description =
| en description =
| proc chance =
}}</pre>
 
=== Parameters ===
 
; jp name : Japanese name.
; en name : English name.
; jp-en name: Translated English name.
; jp trigger timing : Activation method in Japanese without parentheses.
; jp description : Skill description in Japanese.
; en description : Translated English skill description.
; proc chance : The skill's chance to activate at skill level 1 in percent.
; evolution : The skill's evolution
; precursor : The skill's pre-evolution (base)
 
== Examples ==
 
<!--
<pre>{{Skill infobox
| jp name = 獣の末裔
| en name = Beast Descendant
| jp trigger timing = 移動後
| jp description = 自身に頑強付与
| en description = Apply {{Status effect|頑強}} to Self
| proc chance = 50
}}
</pre>
{{Skill infobox
| jp name = 獣の末裔
| en name = Beast Descendant
| jp trigger timing = 移動後
| jp description = 自身に頑強付与
| en description = Apply {{Status effect|頑強}} to Self
| proc chance = 50
}}
-->
 
[[Category:Infobox templates]] [[Category:Subobject templates]]
</noinclude>

Latest revision as of 05:52, 30 September 2021

Template documentation[view] [edit] [history] [purge]

Description

This templates creates a formatted infobox using the skill information as well as a skill subobject.

Usage

Just like many other major templates, this one uses the masterdata extension. To invoke the template, simply write
{{#masterdata:Skill|<id>|format=<format>}}

Where <id> is ID of the skill, <format> is infobox format. These include:

  • wiki - the default one. Translates skill descriptions, lists transients that use the skill and adds a guide template at the bottom.
  • others - ???

To see preparsed version of the template, go to https://api.housamo.xyz/housamo/api/parse/skill/?skill_id=<id>, where <id> is ID of the skill.

The template can be interacted with using variables.

Variables

All of the variables below apply to the wiki format. Their effect on other formats is unknown.

Variables that can be commonly encountered on skill pages:

  • skill en name - English translation of the skill name. English names get automatically updated to official ones if translations are found in the game files.
  • skill evolution - ID of an evolved version of the skill. Multiple IDs should be separated with a semicolon.
  • hide guide - set to true to hide the guide from appearing. This is useful when invoking multiple skill infoboxes on one page.

Variables used by other templates:

  • hide transient skill list - set to true to hide the transient list from appearing.
  • ar skill page/charge skill page - set these variables to anything to indicate the type of a skill. This is useful for queries and stuff.

Examples

{{#vardefine:skill en name|Example translation}}
{{#vardefine:hide guide|true}}
{{#vardefine:skill evolution|2020}}
{{#masterdata:Skill|1000|format=wiki}}




Example translation
JP Name 毒無効
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Poison-100~-200HP/turn for 5 turns (Debuff)
Proc Chance 100%
Evolution(s) Exceptional Calculator

Transients with 毒無効

No transients found that satisfy the search criteria.