Difference between revisions of "Template:Skill description"

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Resists forward movement of {{{regist_forcepull}}} square(s)}}}}}}{{#vardefine:effect present|true}}
Resists forward movement of {{{regist_forcepull}}} square(s)}}}}}}{{#vardefine:effect present|true}}
}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}}
}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:skill page|}}||{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}}}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%){{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%){{#vardefine:effect present|true}}
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}}
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:skill page|}}||{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}}}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}}{{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}}{{#vardefine:effect present|true}}
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}}
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:skill page|}}||{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}}}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%){{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%){{#vardefine:effect present|true}}
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}}
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:skill page|}}||{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}}}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%){{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%){{#vardefine:effect present|true}}
}}<!--change FP payout-->{{#ifeq:{{{add_support_point|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add FP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_support_point}}}}}{{#vardefine:potency max|{{{max_add_support_point|0}}}}}}}
}}<!--change FP payout-->{{#ifeq:{{{add_support_point|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add FP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_support_point}}}}}{{#vardefine:potency max|{{{max_add_support_point|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:skill page|}}||{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}}}[[Items|Additional]] {{Item|Ally Points}} (+{{Skill effect potency|base={{{add_support_point}}}|max={{{max_add_support_point|0}}}}}%){{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{support_ok|0}}}|0|(Disabled on supports)&#32;}}[[Items|Additional]] {{Item|Ally Points}} (+{{Skill effect potency|base={{{add_support_point}}}|max={{{max_add_support_point|0}}}}}%){{#vardefine:effect present|true}}
}}<!--new entries here-->
}}<!--new entries here-->
}}<!--nothing-->{{#if:{{#var:effect present|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}
}}<!--nothing-->{{#if:{{#var:effect present|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}

Revision as of 21:13, 30 September 2021

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Description

This template generates a skill description based on the ingame variables. Variables with a lacking parameter get replaced with 0. Additionally, it also creates a categorization subobject if called on skill infobox pages. This subobject is later used in Template:Skill list and Template:Skill list table.

Usage

It is not recommended to directly invoke this template. Instead, use
{{#masterdata:SkillDesctiption|<id>|effect=<effect>}}

Where <id> is ID of the skill, <effect> is ID of the skill effect. Refer to Template:Skill bundle to see full skill desriptions.

Beside arguments that match ingame variables, there are following arguments:

Variables

  • short description - undeclare this variable before directly calling this template to force long skill descriptions for every skill effect.

Usage examples

{{Skill description
|timing=19
|target_my_team=1
|range_h=99
|range_v=99
|range_d=99
|is_square=1
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies on the entire board

{{Skill description
|timing=18
|target_self=1
|rate_2_use=50
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_surplus=1
|turn_interval_is_total_turn=1
}}

(Total turns 2, 3, 4...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self

{{Skill description
|timing=1
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|regist_knockback=99
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Resists forced backward movement

{{Skill description
|timing=17
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|add_money=5
|max_add_money=5
|turn_interval=1
|turn_interval_is_total_turn=1
|support_ok=1
}}

Additional Coin (+5%)

{{Skill description
|timing=7
|target_enemy=1
|rate_2_use=50
|mult=100
|mult_max=100
|knockback=-1
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Attract hit units by 1 square

{{Skill description
|skill_id=691
|effect_serial_id=1
|timing=8
|target_enemy=1
|rate_2_use=100
|mult=150
|mult_max=150
|add_status_id=19
|anti_status_id=19
|turn_interval=1
|turn_interval_is_total_turn=1}}

Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies


(Server Error 😔) Apply Skill LockCannot activate skills for 5 turns. (Debuff) to self, hit units and alliesThe following range only applies to this group of transients