Difference between revisions of "Template:Skill description"

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}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
{{#if:{{#var:effect present|}}|&#32;+&#32;}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}}{{#vardefine:effect present|true}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}}{{#vardefine:effect present|true}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#ifeq:{{{hp_drain_mult|0}}}|0||Lifesteal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#ifexpr:({{{hp_drain_mult|0}}} != 0 or {{{hp_drain_add|0}}} != 0)|Lifesteal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}{{#ifeq:{{{hp_drain_mult|0}}}|0||, [[Lifesteal|steal]] {{Skill effect potency|base={{{hp_drain_mult}}}|max={{{hp_drain_mult_max|0}}}}}% of decreased HP}}{{#vardefine:effect present|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}<!--
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#ifeq:{{{cp_drain_mult|0}}}|0||CP steal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}}
Lifesteal mult-->{{#ifeq:{{{hp_drain_mult|0}}}|0||, [[Lifesteal|steal]] {{Skill effect potency|base={{{hp_drain_mult}}}|max={{{hp_drain_mult_max|0}}}}}% of decreased HP}}<!--
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}}{{#ifeq:{{{cp_drain_mult|0}}}|0||, [[CP steal|steal]] {{Skill effect potency|base={{{cp_drain_mult}}}|max={{{cp_drain_mult_max|0}}}}}% of decreased CP}}{{#vardefine:effect present|true}}
Lifesteal add-->{{#ifeq:{{{hp_drain_add|0}}}|0||, [[Lifesteal|steal]] up to {{Skill effect potency|base={{{hp_drain_add}}}|max={{{hp_drain_add_max|0}}}}} HP}}{{#vardefine:effect present|true}}
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#ifexpr:({{{cp_drain_mult|0}}} != 0 or {{{cp_drain_add|0}}} != 0)|CP steal;}}{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}}<!--
CPSteal mult-->{{#ifeq:{{{cp_drain_mult|0}}}|0||, [[CP steal|steal]] {{Skill effect potency|base={{{cp_drain_mult}}}|max={{{cp_drain_mult_max|0}}}}}% of decreased CP}}<!--
CPSteal add-->{{#ifeq:{{{cp_drain_add|0}}}|0||, [[CP steal|steal]] up to {{Skill effect potency|base={{{cp_drain_add}}}|max={{{cp_drain_add_max|0}}}}} CP}}{{#vardefine:effect present|true}}
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0||
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0||
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}

Revision as of 10:42, 11 October 2022

Template documentation[view] [edit] [history] [purge]

Description

This template generates a skill description based on the ingame variables. Variables with a lacking parameter get replaced with 0. Additionally, it also creates a categorization subobject if called on skill infobox pages. This subobject is later used in Template:Skill list and Template:Skill list table.

Usage

It is not recommended to directly invoke this template. Instead, use
{{#masterdata:SkillDesctiption|<id>|effect=<effect>}}

Where <id> is ID of the skill, <effect> is ID of the skill effect. Refer to Template:Skill bundle to see full skill desriptions.

Beside arguments that match ingame variables, there are following arguments:

Variables

  • short description - undeclare this variable before directly calling this template to force long skill descriptions for every skill effect.

Usage examples

{{Skill description
|timing=19
|target_my_team=1
|range_h=99
|range_v=99
|range_d=99
|is_square=1
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies on the entire board

{{Skill description
|timing=18
|target_self=1
|rate_2_use=50
|mult=100
|mult_max=100
|add_status_id=49
|turn_interval=1
|turn_interval_surplus=1
|turn_interval_is_total_turn=1
}}

(Total turns 2, 3, 4...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self

{{Skill description
|timing=1
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|regist_knockback=99
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Resists forced backward movement

{{Skill description
|timing=17
|target_self=1
|rate_2_use=100
|mult=100
|mult_max=100
|add_money=5
|max_add_money=5
|turn_interval=1
|turn_interval_is_total_turn=1
|support_ok=1
}}

Additional Coin (+5%)

{{Skill description
|timing=7
|target_enemy=1
|rate_2_use=50
|mult=100
|mult_max=100
|knockback=-1
|turn_interval=1
|turn_interval_is_total_turn=1
}}

Attract hit units by 1 square

{{Skill description
|skill_id=691
|effect_serial_id=1
|timing=8
|target_enemy=1
|rate_2_use=100
|mult=150
|mult_max=150
|add_status_id=19
|anti_status_id=19
|turn_interval=1
|turn_interval_is_total_turn=1}}

Apply Countdown-10000~-20000HP/turn for 2 turns (Debuff) to hit units + Deal 1.5x damage to Countdown-10000~-20000HP/turn for 2 turns (Debuff)-affected enemies


(Server Error 😔) Apply Skill LockCannot activate skills for 5 turns. (Debuff) to self, hit units and alliesThe following range only applies to this group of transients