Difference between revisions of "Items"

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= {{Item|Coin}}s =
= {{Item|Coin}}s =
[[File:Coins.png|thumb]]
{| class="wikitable floatright"
|{{Item icon|en name=Coin|size=large}}
|}


{{Item|Coin}}s are used for various mechanics throughout the game.
{{Item|Coin}}s are used for various mechanics throughout the game.


[[LV|Leveling]], [[Limit_Break|limit breaking]], and [[Skills#Skill_Levels|skill ups]] all consume coins. Most notably, using seeds costs a significant amount of coins. To fully LV or Skill seed a unit to the tenfold maximum, 22.5 million coins are required.
[[LV|Leveling]], [[Limit_Break|limit breaking]], and [[Skills#Skill_Levels|skill ups]] all consume coins. Most notably, using skill and level [[seed]]s costs a significant amount of coins. To fully LV or Skill seed a unit to the tenfold maximum, 22.5 million coins are required.


Currently, [[Weekend|Coin Scuffles]] are the best way to stock up on coins. Thus, saving stamina drinks for special events where the stamina cost for Coin Scuffles are halved is the quickest and most reliable way to grind. Events that feature coins and with special login bonuses are also good sources of coin.
Currently, [[Weekend|Coin Scuffles]] are the best way to stock up on coins. Thus, saving stamina drinks for special events where the stamina cost for Coin Scuffles are halved is the quickest and most reliable way to grind. Events that feature coins and with special login bonuses are also good sources of coin.


= {{Item|Stone}}s =
= {{Item|Transient Stone}}s =
[[File:icon_item_stone.png|thumb]]
{| class="wikitable floatright"
|{{Item icon|en name=Transient Stone|size=large}}
|}
 
{{Item|Transient Stone}}s are used for various mechanics throughout the game.


{{Item|Summoning Stone}}s are used for various mechanics throughout the game.
Summoning through [[gacha]] and replenishing [[stamina]] both consume {{Item|Transient stone}}s.


Summoning through [[gacha]] and replenishing [[stamina]] both consume {{Item|Summoning Stone}}s.
{{Item|Transient Stone}}s can be purchased in the [[Menu#Shop|shop]]. They are also obtainable through first-time completion of most quests, and through login bonuses.


{{Item|Summoning Stone}}s can be purchased in the [[Menu#Shop|shop]]. They are also obtainable through first-time completion of most quests, and through login bonuses.
It is recommended to only spend stones on gacha as they are one of the main resources used to perform summoning and obtain new [[Catalog|Transient]]s and [[AR Equipment]], which includes event-exclusive units as well.


= {{Item|Ticket}} =
= {{Item|Lil' Salomon Ticket}} =
[[File:icon_item_gachaTicket.png|thumb]]
{| class="wikitable floatright"
{{Item|Ticket}}s can be used to pull one unit from any regular [[Gacha]].
|{{Item icon|en name=Lil' Salomon Ticket|size=large}}
|}
{{Item|Lil' Salomon Ticket}}s can be used to pull one unit from any regular [[Gacha]].


{{Item|Ticket}}s are given as part of [[Login Bonus|Login Incentives]], or part of an [[Event Quest]]'s event shop. They are also reward for completing certain time-limited challenge quests.
{{Item|Lil' Salomon Ticket}}s are given as part of [[Login Bonus|Login Incentives]], or part of an [[Event Quest]]'s event shop. Another way to obtain them is purchasing the tickets in [[Andvari's Shop]]. They are also reward for completing certain time-limited [[challenge quest]]s.
 
= {{Item|AR Lil' Salomon Ticket}} =
{| class="wikitable floatright"
|{{Item icon|en name=AR Lil' Salomon Ticket|size=large}}
|}
Just like {{Item|Lil' Salomon Ticket}}s, {{Item|AR Lil' Salomon Ticket}}s can be used to pull one unit from any [[Gacha:AR Equipment|AR Gacha]].
 
{{Item|AR Lil' Salomon Ticket}}s are given as part of [[Login Bonus|Login Incentives]], or part of an [[Event Quest]]'s event shop. They can also be obtained in [[Andvari's Shop]].


= {{Item|XP Star}}s =
= {{Item|XP Star}}s =
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{{Item|XP Star}}s come in four rarities (S, M, L, and G), and 9 energies including one omni-type (e.g. {{Item|G All-Round Boost}}).
{{Item|XP Star}}s come in four rarities (S, M, L, and G), and 9 energies including one omni-type (e.g. {{Item|G All-Round Boost}}).
Boosts can be obtained in [[Daily Quest]]s and various [[Free Quest]]s, including the event ones. They can also be obtained in bulk in Event Item Exchanges.


= {{Item|Skill Up}}s =
= {{Item|Skill Up}}s =
{{Item|Skill Up}}s are also a (relatively) common quest drop. These items are solely used to raise a unit's [[Skills|Skill Level]].
{{Item|Skill Up}}s are also a (relatively) common quest drop. These items are solely used to raise a unit's [[Skills|Skill Level]].


{{Item|Skill Up}}s also come in four rarities (S, M, L, G), and 8 weapon types plus one omni-type (e.g. {{Item|Warrior Soul G}}).
{{Item|Skill Up}}s also come in four rarities (S, M, L, G), and all weapon types plus one omni-type (e.g. {{Item|Warrior Soul G}}).


= {{Item|CoOp Pt}} =
Souls can be obtained in [[Daily Quest]]s and various [[Free Quest]]s, including the event ones. They can also be obtained in bulk in Event Item Exchanges.
[[File:icon_item_friendPt.png|thumb]]
 
= {{Item|Ally Points}} =
{| class="wikitable floatright"
|{{Item icon|en name=Ally Points|size=large}}
|}
{{Item|CoOp Pt}}s are used primarily for their designated [[Gacha]].
{{Item|CoOp Pt}}s are used primarily for their designated [[Gacha]].


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= {{Item|Seed}}s =
= {{Item|Seed}}s =
{| class="wikitable floatright"
{| class="wikitable floatright"
|[[File:Kernel HP 3.png]]
|{{Item icon|en name=Greater HP Seed|size=large}}
|[[File:Kernel ATK 3.png]]
|{{Item icon|en name=Greater ATK Seed|size=large}}
|{{Item icon|en name=Level Seed|size=large}}
|{{Item icon|en name=Skill Seed|size=large}}
|}
|}
{{Item|Seed}}s are primarily used to further raise the stats (HP and ATK) of units.
{{Item|Seed}}s are primarily used to further raise the stats (HP, ATK, ) of units.


{{Item|Seed}}s are currently best obtained through [[Event Quest]]s event shop and special login bonuses, but are also obtainable in the [[Gacha#Premium Co-op Gacha|Premium Ally Gacha]]. They are most reliably obtained in Free Quests that unlock upon completion of [[Main Quest|Chapter 8]] onward.
{{Item|Seed}}s are currently best obtained through [[Event Quest]]s event shop and special login bonuses, but are also obtainable in the [[Gacha#Premium Co-op Gacha|Premium Ally Gacha]]. They are most reliably obtained in various Free Quests that start to be unlocked upon completion of [[Main Quest|Chapter 8]] onward.


= {{Item|Forget-Me-Not}}s =
= {{Item|Forget-Me-Not}}s =
[[File:Icon item resetLover.png|thumb]]
{| class="wikitable floatright"
|{{Item icon|en name=Forget-Me-Not|size=large}}
|}
{{Item|Forget-Me-Not}}s are used to break up a [[Love Quest|Love]] relationship.
{{Item|Forget-Me-Not}}s are used to break up a [[Love Quest|Love]] relationship.


{{Item|Forget-Me-Not}}s were given out at the beginning of the game, and can, so far, only be obtained through [[Event Quest]]'s event shops.
{{Item|Forget-Me-Not}}s can be obtained through some [[Event Quest]]'s event shops or [[Andvari's Shop]].


= Stamina Drink =
= Stamina Drinks =
{| class="wikitable floatright"
{| class="wikitable floatright"
|[[File:Icon item apRecoveryMini.png]]
|{{Item icon|en name=Stamina Minor|size=large}}
|[[File:Icon item apRecoveryHalf.png]]
|{{Item icon|en name=Stamina Major|size=large}}
|[[File:Icon item apRecoveryAll.png]]
|{{Item icon|en name=Stamina Drink|size=large}}
|}
|}
Stamina Drinks are used to gain stamina (AP).
Stamina Drinks are used to gain stamina (AP).


{{Item|Stamina Drink}}s restore AP to various degrees: by 10 AP ({{Item|Stamina Minor}}), by Half capacity ({{Item|Stamina Major}}), and by Max capacity ({{Item|Stamina Drink}}).
{{Item|Stamina Drink}}s restore AP to various degrees: by 10 AP ({{Item|Stamina Minor}}), by Half capacity rounded up ({{Item|Stamina Major}}), and by Max capacity ({{Item|Stamina Drink}}).


These items are usually a part of [[Login Bonus|Login Incentives]], and [[Event Quest]]'s event shop.
These items are usually a part of [[Login Bonus|Login Incentives]], and [[Event Quest]]'s event shop.


= {{Item|Spell Token|link=false}} =
= {{Item|Spell Token|link=false}}s =
{| class="wikitable floatright"
{| class="wikitable floatright"
|[[File:Spell_Token_portraits.gif]]
|[[File:Spell_Token_portraits.gif]]
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Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage.
Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage.


You can acquire Spell Tokens by completing a specific [[Daily Quest|Daily Quests]].
You can acquire Spell Tokens by completing specific [[Daily Quest|Daily Quests]] or by purchasing them in the [[Event Quest]] Item Exchanges.
= Power Stone =
= Shards, Crystals and Clusters =
{| class="wikitable floatright"
{| class="wikitable floatright"
|[[File:God_Shard_1star_portraits.gif]]
|[[File:God_Shard_1star_portraits.gif]]
Line 87: Line 113:
While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of Power Stone. For example, Fire Power Stones include {{Item|Fire Shard}}, {{Item|Fire Crystal}}, and {{Item|Fire Energy Cluster}}, respective to each next limit break stage.
While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of Power Stone. For example, Fire Power Stones include {{Item|Fire Shard}}, {{Item|Fire Crystal}}, and {{Item|Fire Energy Cluster}}, respective to each next limit break stage.


You can acquire the other Power Stones through [[Daily Quest|Daily Quests]].
You can acquire the other Power Stones through [[Daily Quest|Daily Quests]] or by purchasing them in the [[Event Quest]] Item Exchanges.
= Licence =
= Crests and Preliminary Crests =
{| class="wikitable floatright"
{| class="wikitable floatright"
|[[File:Proof_2star_portraits.gif]]
|[[File:Proof_2star_portraits.gif]]
Line 95: Line 121:
For stage 2 and beyond, limit breaking requires a Licenses that corresponds to a character's weapon type/attack pattern. For example, Blow Licenses include {{Item|Preliminary Blow Crest}} and {{Item|Blow Crest}}, respective to each next limit break stage.
For stage 2 and beyond, limit breaking requires a Licenses that corresponds to a character's weapon type/attack pattern. For example, Blow Licenses include {{Item|Preliminary Blow Crest}} and {{Item|Blow Crest}}, respective to each next limit break stage.


Like Spell Tokens and God Shards, these can also be obtained during [[Daily Quest|Daily Quests]].
Like Spell Tokens and God Shards, these can also be obtained during [[Daily Quest|Daily Quests]] or by purchasing them in the [[Event Quest]] Item Exchanges.
= {{Item|Owner Medallion|link=false}} =
= {{Item|Honor Medallion}}s =
{| class="wikitable floatright"
|{{Item icon|en name=Honor Medallion|size=large}}
|}
For the 3rd stage of [[limit break]]ing, {{Item|Honor Medallions}} are required. These are best obtained through Event Shops, but [[Character Quest]]s and [[Gacha:Co-op|FP gacha]] are also possible sources.
<br><br><br><br>
 
= {{Item|AR Token}}s =
{| class="wikitable floatright"
|{{Item icon|en name=AR Token|size=large}}
|}
 
{{Item|AR Token}}s are used to upgrade the level of [[AR Equipment]]. Increasing AR's level improves the [[ATK]] and [[HP]] bonus it gives but not the skill effects. More info on AR leveling can be found [[Akashic_Records#AR_Equipment_Level|here]].
 
{{Item|AR Token}}s can be acquired through completions of [[Dungeon Quest]]s as well as purchases in the [[Event Quest]] Item Exchanges.
<br><br>
 
= Keys =
{| class="wikitable floatright"
{| class="wikitable floatright"
|-
|{{Item icon|jp name=開拓の銀の鍵の欠片|size=large}}
| [[File:Limit Medallion.png]]
|}
|}
For the 3rd stage of limit breaking, {{Item|Honor Medallions}} are required. These are best obtained through Event Shops, but Character Quests and special login bonuses are also good sources.


Owner Medallions also have a small chance of dropping from both Advanced (40 stamina) ELEMENT Limit Break and WEAPON TYPE Limit Break daily quests. It's unknown which of these quests has the higher chance of dropping one, if there's any difference at all.
The key items are used as a currency in [[Dungeon Quest]]s. They are used to make progress in the Proceed Quests. After all Proceed Quests are finished, a new Exploration quest is unlocked which lets the player exchange keys for {{Item|AR Token}}s.
 
Currently the only way to obtain quests is to complete [[Dungeon Quest]]s.
<br><br>
 
= Transient Stone Shards =
{| class="wikitable floatright"
|{{Item icon|jp name=虹のかけら|size=large}}
|}


Transient Stone Shards are the rewards obtained in [[Weekly Missions]]. They can only be used as a currency in [[Andvari's Shop]] where they can be exchanged for various resources as well as items from the past events.
<br><br><br><br>
{{Guide}}
{{Guide}}

Revision as of 13:52, 7 February 2020

A list of items to later expand upon, since the Items template sometimes links to items of their own page.

Coins

Coins are used for various mechanics throughout the game.

Leveling, limit breaking, and skill ups all consume coins. Most notably, using skill and level seeds costs a significant amount of coins. To fully LV or Skill seed a unit to the tenfold maximum, 22.5 million coins are required.

Currently, Coin Scuffles are the best way to stock up on coins. Thus, saving stamina drinks for special events where the stamina cost for Coin Scuffles are halved is the quickest and most reliable way to grind. Events that feature coins and with special login bonuses are also good sources of coin.

Transient Stones

Transient Stones are used for various mechanics throughout the game.

Summoning through gacha and replenishing stamina both consume Transient Stones.

Transient Stones can be purchased in the shop. They are also obtainable through first-time completion of most quests, and through login bonuses.

It is recommended to only spend stones on gacha as they are one of the main resources used to perform summoning and obtain new Transients and AR Equipment, which includes event-exclusive units as well.

Lil' Salomon Ticket

Lil' Salomon Tickets can be used to pull one unit from any regular Gacha.

Lil' Salomon Tickets are given as part of Login Incentives, or part of an Event Quest's event shop. Another way to obtain them is purchasing the tickets in Andvari's Shop. They are also reward for completing certain time-limited challenge quests.

AR Lil' Salomon Ticket

Just like Lil' Salomon Tickets, AR Lil' Salomon Tickets can be used to pull one unit from any AR Gacha.

AR Lil' Salomon Tickets are given as part of Login Incentives, or part of an Event Quest's event shop. They can also be obtained in Andvari's Shop.

Boosts

Boosts are a common drop throughout quests. They are solely used to raise a unit's level.

Boosts come in four rarities (S, M, L, and G), and 9 energies including one omni-type (e.g. G All-round Boost).

Boosts can be obtained in Daily Quests and various Free Quests, including the event ones. They can also be obtained in bulk in Event Item Exchanges.

Souls

Souls are also a (relatively) common quest drop. These items are solely used to raise a unit's Skill Level.

Souls also come in four rarities (S, M, L, G), and all weapon types plus one omni-type (e.g. Warrior Soul G).

Souls can be obtained in Daily Quests and various Free Quests, including the event ones. They can also be obtained in bulk in Event Item Exchanges.

Ally Points

Ally Points are used primarily for their designated Gacha.

Ally Points can be received through any battle (10 FP for using a non-friend as support or for a non-friend using your support; 25 for using a friend support or for a friend using your support; and 100 points for using a given AI support), Login Incentives, or Event Quests' event shops.

Seeds

Seeds are primarily used to further raise the stats (HP, ATK, ) of units.

Seeds are currently best obtained through Event Quests event shop and special login bonuses, but are also obtainable in the Premium Ally Gacha. They are most reliably obtained in various Free Quests that start to be unlocked upon completion of Chapter 8 onward.

Forget-Me-Nots

Forget-Me-Nots are used to break up a Love relationship.

Forget-Me-Nots can be obtained through some Event Quest's event shops or Andvari's Shop.

Stamina Drinks

Stamina Drinks are used to gain stamina (AP).

Stamina Drinks restore AP to various degrees: by 10 AP ( Stamina Minor), by Half capacity rounded up ( Stamina Major), and by Max capacity ( Stamina Drink).

These items are usually a part of Login Incentives, and Event Quest's event shop.

Spell Tokens

Spell Token portraits.gif

Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage.

You can acquire Spell Tokens by completing specific Daily Quests or by purchasing them in the Event Quest Item Exchanges.

Shards, Crystals and Clusters

God Shard 1star portraits.gif God Shard 2star portraits.gif God Shard 3star portraits.gif

While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of Power Stone. For example, Fire Power Stones include Fire Shard, Fire Crystal, and Fire Energy Cluster, respective to each next limit break stage.

You can acquire the other Power Stones through Daily Quests or by purchasing them in the Event Quest Item Exchanges.

Crests and Preliminary Crests

Proof 2star portraits.gif Proof 3star portraits.gif

For stage 2 and beyond, limit breaking requires a Licenses that corresponds to a character's weapon type/attack pattern. For example, Blow Licenses include Preliminary Blow Crest and Blow Crest, respective to each next limit break stage.

Like Spell Tokens and God Shards, these can also be obtained during Daily Quests or by purchasing them in the Event Quest Item Exchanges.

Honor Medallions

For the 3rd stage of limit breaking, Honor Medallions are required. These are best obtained through Event Shops, but Character Quests and FP gacha are also possible sources.



AR Tokens

AR Tokens are used to upgrade the level of AR Equipment. Increasing AR's level improves the ATK and HP bonus it gives but not the skill effects. More info on AR leveling can be found here.

AR Tokens can be acquired through completions of Dungeon Quests as well as purchases in the Event Quest Item Exchanges.

Keys

The key items are used as a currency in Dungeon Quests. They are used to make progress in the Proceed Quests. After all Proceed Quests are finished, a new Exploration quest is unlocked which lets the player exchange keys for AR Tokens.

Currently the only way to obtain quests is to complete Dungeon Quests.

Transient Stone Shards

Transient Stone Shards are the rewards obtained in Weekly Missions. They can only be used as a currency in Andvari's Shop where they can be exchanged for various resources as well as items from the past events.



4 comments
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Anonymous user
No. 18011
4 months ago
Score 0 You

>>18009 First of all, you can get 1000 each week from just completing the quests

Second of all, why do you run out so quickly, what are you even buying
Anonymous user
No. 18009
4 months ago
Score 0 You
I wish I had more rainbow shards... I'm always running out of them...
Anonymous user
No. 15693
15 months ago
Score 0 You
So capacity increase items are defunct?
Anonymous user
No. 11787
29 months ago
Score 0 You
Shards? Crystals?? Clusters??? I call them urinary stones.
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