Difference between revisions of "Grandstander+"

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{{Skill infobox
{{#vardefine:skill en name|Grandstander+}}
| jp name = 仁王立つ者+
{{#masterdata:Skill|563|format=wiki}}
| jp-en name = Daunting Protector+
| en name = Grandstander+
| jp trigger timing = 移動後
| jp description = 背後2マスに回避付与&HP回復 + [特防]射撃に特防
| en description = Apply {{Status effect|回避}} and Heal (?) to Ally 2 squares behind caster and reduces received Ranged damage
| proc chance =
| precursor = 仁王立つ者
}}
 
== Companions with {{PAGENAME}} ==
 
{{Companion list
| base skill = ?, 仁王立つ者
| show skill description = n
}}

Latest revision as of 16:35, 9 June 2019



Grandstander+
JP Name 仁王立つ者+
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Thrust range
Proc Chance 50%

Grandstander+
JP Name 仁王立つ者+
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +400~800 HP to allies in reverse Thrust range
Proc Chance 50%
This is an additional effect

Grandstander+
JP Name 仁王立つ者+
Trigger timing Defense ModifierAll modifiers stack with each other.
Effect Take 0.5x damage from 0.45x ATK penaltyShot-ranged enemies
Proc Chance 100%
This is an additional effect

Transients with 仁王立つ者+

No transients found that satisfy the search criteria.

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