Difference between revisions of "Fruitless Flower"

From Tokyo Afterschool Summoners
Jump to navigation Jump to search
m (Arathun moved page 徒花の武者 to Fruitless Flower)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{#masterdata:Skill|856|format=wiki}}
{{#vardefine:skill en name|Fruitless Flower}}
{{#masterdata:Skill|847|format=wiki}}

Latest revision as of 17:06, 19 March 2019



Fruitless Flower
JP Name 徒花の武者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self
Proc Chance 45%

Fruitless Flower
JP Name 徒花の武者
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self
Proc Chance 10%
This is an additional effect

Transients with 徒花の武者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Shino (Valentine)5All-RoundShot1850810Assembler Fruitless Flower Peony-Branded Hound Life CompanionWeapon Spread Shot.pngThe Same Blessing's ReturnRuthless Cutthroat?

0 comments
[Show Comments]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.


Add your comment
Tokyo Afterschool Summoners welcomes all comments. If you do not want to be anonymous, register or log in. It is free.