Einherjar

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Wood

Transient Information

[Jade Paladin]  Wood Einherjar
【翡翠の聖戦士】木のエインヘリエル
Weapon Spread Slash.png
Rarity 2 Cost 4
HP 82+102.214*(Lv-1) ATK 47+59.704*(Lv-1)
HP @ Lv 55 5601.556 ATK @ Lv 55 3271.016
Max HP+20 Lv, +2000 HP 9645.836 Max ATK+20 Lv, +2000 ATK 6465.096
Skills
Immortal [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 30~60%
Fearless [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
The Indomitable [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 35~70%
Child [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
Skill Evolution(s)
Child+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
突撃の雄叫:敵に自属性
+5~10 CP to self and allies 1 square around self Weapon Spread Thrust.png
2x
Show equipable ARs (84)

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Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male
Guild Summoners
School Unknown


Research Files

Official English
"Automatons composed from the bodies of heroes from other worlds. Though implanted with free will, they were never allowed to nurture it, so they do not show much reaction. If a Summoner sees them as individuals, they may show some progress commensurate with their treatment. When fighting along with the one they see as their master, they won't hesitate to charge anywhere, even into a certain death, while making a battle cry to rile up their own side."
Translated from Japanese
Official Japanese
異世界の英雄であった者たちの肉体を利用して作成された自動人形。創造者によって自我を植え付けられているも、それを成長させる機会を与えられていなかったため、反応は乏しい。だが、召喚主がこれらに個性を認め、個として扱うならば、それに見合った成長を見せるかもしれない。主と認めた者と肩を並べられるならば、自軍を鼓舞する雄叫びと共に如何なる死地にも突撃するだろう。
Relation From Others To Others
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Investigation File

所属:サモナーズ

異世界の英雄であった者たちの肉体を利用して作成された自動人形。創造者によって自我を植え付けられているも、それを成長させる機会を与えられていなかったため、反応は乏しい。だが、召喚主がこれらに個性を認め、個として扱うならば、それに見合った成長をみせるかもしれない。主と認めた者と肩を並べられるならば、自軍を鼓舞する雄叫びと共に如何なる死地にも突撃するだろう。