Difference between revisions of "Defense Penetration"

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(Created page with "{{#vardefine:status en name|}} {{#vardefine:status en note|Acquire skill for 1 turn: [Attack Modifier] Deal extra damage against DEF Up, Protection, Adamantine, Tenacity (x2.2...")
 
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{{#vardefine:status en name|}}
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{{#vardefine:status en note|Acquire skill for 1 turn: [Attack Modifier] Deal extra damage against DEF Up, Protection, Adamantine, Tenacity (x2.22 each) and Unction (x2.35) / 100%}}
{{#vardefine:status en note|Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Snipe-ranged and Shot-ranged enemies / 100%}}
{{#vardefine:status tags|Skill acquisition}}
{{#vardefine:status tags|Skill acquisition}}
{{#masterdata:Status|1221}}
{{#masterdata:Status|1221}}

Revision as of 06:34, 14 December 2021

防御貫通
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Ignore Defense buffs (Cannot be removed or transferred)
Description Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Snipe-ranged and Shot-ranged enemies / 100%
Duration 1
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill:


Transients with 防御貫通

No transients found that satisfy the search criteria.


Status usage

See Defense Penetration/Used Skills for more details

Apply
Base Skill Fierce Avenger (self, allies)
     Nomad (Christmas)