烈しき者

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JP Name 烈しき者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in Magic range
Proc Chance 40%

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Apply Burn-300~-600HP/turn for 5 turns (Debuff) to enemies in Magic range
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Burn-300~-600HP/turn for 5 turns (Debuff) (x1.5)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Blow)Changes the unit's weapon type to Blow-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (None)Changes the unit's weapon type to None-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (All)Changes the unit's weapon type to All-ranged for 99 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Blow)Changes the unit's weapon type to Blow-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Weapon Change (None)Changes the unit's weapon type to None-ranged for 2 turns. (Buff)
Proc Chance 40%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (None)Changes the unit's weapon type to None-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Slash)Changes the unit's weapon type to Slash-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 2 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 999 turns. (Irremovable Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 3 turns. (Debuff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Long Slash)Changes the unit's weapon type to Long Slash-ranged for 1 turn. (Debuff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (All)Changes the unit's weapon type to All-ranged for 2 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 3 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect Weapon Change (All)Changes the unit's weapon type to All-ranged for 4 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (Magic)Changes the unit's charge skill weapon type to Magic-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (Blow)Changes the unit's charge skill weapon type to Blow-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (Long Slash)Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (None)Changes the unit's charge skill weapon type to None-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (Shot)Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (Long Slash)Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn. (Debuff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 2 turns. (Buff)
Proc Chance 100%
This is an additional effect

JP Name 烈しき者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect CS Weapon Change (Thrust)Changes the unit's charge skill weapon type to Thrust-ranged for 1 turn. (Buff)
Proc Chance 100%
This is an additional effect

Transients with 烈しき者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Fafnir 3FireShot320280烈しき者 欲しがる者 独占者 火竜たる者Weapon Spread Magic.pngStern Blazing WildfireGnitaheið

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