Relief Pitcher

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Relief Pitcher
JP Name 必中の中継ぎ投手
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self
Proc Chance 25%

Relief Pitcher
JP Name 必中の中継ぎ投手
Trigger timing Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.
Effect EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) (x100)
Proc Chance 100%
This is an additional effect

Relief Pitcher
JP Name 必中の中継ぎ投手
Trigger timing Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self
Proc Chance 50%
This is an additional effect

Relief Pitcher
JP Name 必中の中継ぎ投手
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 3, 4...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self
Proc Chance 50%
This is an additional effect

Relief Pitcher
JP Name 必中の中継ぎ投手
Trigger timing When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 3, 4...) Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self
Proc Chance 50%
This is an additional effect

Relief Pitcher
JP Name 必中の中継ぎ投手
Trigger timing When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to allies directly adjacent to self
Proc Chance 50%
This is an additional effect

Transients with 必中の中継ぎ投手

No transients found that satisfy the search criteria.

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