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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Weapon Change#status31 + (Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn.)
- Weapon Change#status20 + (Changes the unit's charge skill weapon type to Long Slash-ranged for 1 turn.)
- Weapon Change#status24 + (Changes the unit's charge skill weapon type to All-ranged for 999 turns. (Irremoveable Buff))
- Weapon Change#status1 + (Changes the unit's charge skill weapon type to All-ranged for 1 turn.)
- Weapon Change#status16 + (Changes the unit's charge skill weapon type to All-ranged for 1 turn.)
- Weapon Change#status32 + (Changes the unit's charge skill weapon type to All-ranged for 2 turns.)
- Weapon Change#status19 + (Changes the unit's charge skill weapon type to Blow-ranged for 1 turn.)
- Weapon Change#status15 + (Changes the unit's charge skill weapon type to Magic-ranged for 1 turn.)
- Weapon Change#status22 + (Changes the unit's charge skill weapon type to None-ranged for 1 turn.)
- Weapon Change#status28 + (Changes the unit's charge skill weapon type to Shot-ranged for 1 turn.)
- Weapon Change#status39 + (Changes the unit's charge skill weapon type to Thrust-ranged for 1 turn.)
- Weapon Change#status14 + (Changes the unit's weapon type to All-ranged for 1 turn.)
- Enemy Statuses#status4 + (Changes the unit's weapon type to All-ranged for 2 turns)
- Weapon Change#status35 + (Changes the unit's weapon type to All-ranged for 2 turns.)
- Weapon Change#status0 + (Changes the unit's weapon type to All-ranged for 3 turns.)
- Weapon Change#status37 + (Changes the unit's weapon type to All-ranged for 4 turns.)
- セッション#status0 + (Changes the unit's weapon type to All-ranged for 99 turns.)
- Weapon Change#status7 + (Changes the unit's weapon type to All-ranged for 99 turns.)
- Weapon Change#status8 + (Changes the unit's weapon type to Blow-ranged for 1 turn.)
- Weapon Change#status4 + (Changes the unit's weapon type to Blow-ranged for 3 turns.)
- Weapon Change#status30 + (Changes the unit's weapon type to Long Slash-ranged for 1 turn.)
- Weapon Change#status10 + (Changes the unit's weapon type to Long Slash-ranged for 1 turn.)
- Weapon Change#status29 + (Changes the unit's weapon type to Long Slash-ranged for 3 turns.)
- Weapon Change#status25 + (Changes the unit's weapon type to Long Slash-ranged for 3 turns.)
- Weapon Change#status21 + (Changes the unit's weapon type to Magic-ranged for 1 turn.)
- Enemy Statuses#status3 + (Changes the unit's weapon type to Magic-ranged for 2 turns)
- Weapon Change#status2 + (Changes the unit's weapon type to Magic-ranged for 3 turns.)
- Weapon Change#status33 + (Changes the unit's weapon type to Magic-ranged for 999 turns.)
- Enemy Statuses#status0 + (Changes the unit's weapon type to None-ranged; Acquire skill for 999 turns: [Status Resistance] Remove weapon change statuses from self / 100% [Move Phase End] Decrease -100 ~ -200 CP to self / 100%)
- Weapon Change#status17 + (Changes the unit's weapon type to None-ranged for 1 turn.)
- Weapon Change#status9 + (Changes the unit's weapon type to None-ranged for 2 turns.)
- Weapon Change#status6 + (Changes the unit's weapon type to None-ranged for 3 turns.)
- Weapon Change#status13 + (Changes the unit's weapon type to Shot-ranged for 1 turn.)
- Weapon Change#status38 + (Changes the unit's weapon type to Shot-ranged for 1 turn.)
- Enemy Statuses#status2 + (Changes the unit's weapon type to Shot-ranged for 2 turns)
- Weapon Change#status34 + (Changes the unit's weapon type to Shot-ranged for 2 turns.)
- Weapon Change#status36 + (Changes the unit's weapon type to Shot-ranged for 3 turns.)
- Weapon Change#status3 + (Changes the unit's weapon type to Slash-ranged for 1 turn.)
- Weapon Change#status18 + (Changes the unit's weapon type to Slash-ranged for 3 turns.)
- Weapon Change#status5 + (Changes the unit's weapon type to Snipe-ranged for 1 turn.)
- Weapon Change#status23 + (Changes the unit's weapon type to Snipe-ranged for 2 turns.)
- Weapon Change#status12 + (Changes the unit's weapon type to Snipe-ranged for 3 turns.)
- Weapon Change#status27 + (Changes the unit's weapon type to Snipe-ranged for 999 turns.)
- こわいよー#status8 + (Changes the unit's weapon type to Snipe-ranged for 999 turns.)
- こわいよー#status9 + (Changes the unit's weapon type to Snipe-ranged for 999 turns.)
- こわいよー#status10 + (Changes the unit's weapon type to Snipe-ranged for 999 turns.)
- Weapon Change#status11 + (Changes the unit's weapon type to Thrust-ranged for 1 turn.)
- Weapon Change#status26 + (Changes the unit's weapon type to Thrust-ranged for 3 turns.)
- Copy 2 Buffs#status0 + (Copies 2 buffs from target to caster. Duration of buffs are reset.)
- Copy 3 Debuffs#status0 + (Copies 3 debuffs from target to caster. Duration of debuffs are reset.)
- Spread Statuses#status0 + (Copies all buffs from caster to the target. Duration of buffs are reset and original Status Lvs are maintained. Ignores Nullify Buff.)