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  • {{#vardefine:status en name|Ranged Defense}} ...for 1 turn: [Defense Modifier] Take 0.1x damage from Snipe-ranged and Shot-ranged enemies / 100%}}
    453 bytes (56 words) - 07:35, 14 December 2021
  • {{#vardefine:status en name|Melee Defense}} ...e Modifier] Take 0.1x damage from Slash-ranged, Blow-ranged and Long Slash-ranged enemies / 100%}}
    471 bytes (58 words) - 07:34, 14 December 2021
  • {{#vardefine:status en name|All-ranged Resistance}} ...ote|Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from All-ranged enemies}}
    778 bytes (97 words) - 07:41, 13 June 2023
  • {{#vardefine:status en name|Blow-ranged Resistance}} ...te|Acquire skill for 1 turn: [Defense Modifier] Take 0.5x damage from Blow-ranged enemies}}
    367 bytes (45 words) - 07:37, 13 June 2023
  • {{#vardefine:status en name|Weapon Weakness (All-ranged)}} ...te|Acquire skill for 3 turns: [Defense Modifier] Take 2.0x damage from All-ranged enemies}}
    442 bytes (55 words) - 07:54, 13 April 2023
  • ...e|Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Shot-ranged enemies / 100%}} {{#vardefine:status tags|Skill acquisition}}
    764 bytes (94 words) - 08:42, 14 February 2024
  • ...e 1.2x from damage Slash-ranged enemies + Take 1.2x damage from Long Slash-ranged enemies}} This status grants the user the following skill:
    483 bytes (61 words) - 06:47, 15 April 2022
  • ...e|Acquire skill for 1 turn: [Defense Modifier] Take 0.7x damage from Slash-ranged enemies}} This status grants the user the following skill.
    362 bytes (45 words) - 06:59, 12 April 2024
  • ...|Acquire skill for 3 turns: [Defense Modifier] Take 2.5x damage from Magic-ranged enemies / 100%}} {{#vardefine:status tags|Skill acquisition}}
    446 bytes (55 words) - 08:17, 14 February 2023
  • ...e|Acquire skill for 1 turn: [Defense Modifier] Take 2.0x damage from Snipe-ranged enemies / 100%}} {{#vardefine:status tags|Skill acquisition}}
    446 bytes (55 words) - 08:42, 14 February 2024
  • ...he Devil}}. Such tremendous power comes at the expense of much options for defense, though {{Status|en name=Guts}} and the defensive component of having Darkn ...for some welcome utility, with his damage able to easily surpass Base now that he can safely receive external buffs.
    7 KB (1,173 words) - 08:16, 17 April 2023
  • | en name = Skill Progression Quest Campaign | en name = Skill Progression Quest Campaign
    4 KB (541 words) - 00:32, 11 December 2020
  • ...nally, he has an ability to drain HP and CP through his own Dark Lord-like skill. This makes him someone who is both able to provide offensive support but a As an All-ranged nuker, he stands out due to his CS applying {{Status|en name=Fear}}, pushin
    17 KB (2,757 words) - 07:26, 8 September 2020
  • ...on't expect much if anything from him until he gets an upgrade by means of skill evolution. ...llies for healing. All of these effects make him a great option for adding defense and sustainability to a team lacking some.
    13 KB (2,163 words) - 01:46, 22 April 2021
  • ...te. It's also very important to have someone in your team who can buff his defense or decrease the enemy team's damage, or both, to make him more durable, eve ...units without being damaged back). While not completely effective against ranged and magic attack types, pushing them away can minimize damage against your
    14 KB (2,147 words) - 05:00, 20 May 2020
  • ...as his title says, a pretty solid support unit with a {{Status effect|再生}} skill, a decent party {{Status effect|弱体解除}} and a movement ability for 3 [[Swimmer]] is a movement ability that is specially useful in 3x6 maps where vertical movement is crucial because
    16 KB (2,377 words) - 23:27, 10 December 2020
  • ...ransient icon|Gunzo|variant=Valentine}} as a CP battery with a more strict skill effect range. As such, his main weakness is not being able to give defensiv - Skill range is only horizontally adjacent to allies, which can be pretty strict
    23 KB (3,569 words) - 08:47, 14 September 2020