[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 35~70%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Push away hit units by 1 square / 30~60%
"A stubborn and solemn judo team member at an all boys high school in Tokyo. Due to certain circumstances, he was offered as a sacrifice to the Transient Yamata no Orochi. Its curse binds his body, causing everything he wears to turn into something resembling the serpent. Upon hearing about the Rule of Rending that could free him from the curse, he threw his hat into the battle ring."
Juugo is a serious, steadfast Judo practitioner and club member attending a boy's school in Tokyo. A victim of the circumstances of his birth, he has been dedicated as a sacrifice to the serpent Yamata-no-Orochi, and is branded by a powerful curse. Orochi manifests itself in the clothing he wears, awaiting its chance to strike, when Juugo lowers his guard.
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]+8~16 CP to alliesdirectly adjacent to self / 35~70%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 35~70%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units Push away hit units by 1 square / 30~60%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Push away hit units by 1 square / 30~60%
"He belongs to a long line of spiritual talent...in regards to acting as sacrifices. As a countermeasure, he was taught martial arts by his parents. He normally suppresses the effects of the curse on him through his powerfully trained physique and mental prowess but whenever his emotions run wild, the curse goes out of control, causing the Yamata No Orochi to materialize by devouring his spirit. He is sympathetic toward anyone suffering a similar curse."
Juugo was born to a bloodline with strong spiritual power, which makes them ideal sacrifices to Orochi. By honing his mind and body through martial arts, Juugo has managed to suppress Orochi's curse, but he must maintain constant vigilance and composure, as when his emotions run too high Yamata-no-Orochi begins eating his spiritual energy and manifesting a physical form. He feels compassion for fellow cursed souls.
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Notes
Yamata-no-Orochi is an eight headed dragon to whom daughters were sacrificed from the myth of Susano-O.