Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
幻惑時に攻撃力が増加する状態を自身に付与 |
Proc Chance |
50% |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Hidden: 自身に幻惑時強化付与 |
Proc Chance |
50% |
This is an additional effect |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
敵に強化単体奪取 |
Proc Chance |
40% |
This is an additional effect |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Hidden: 敵に強化単体解除 |
Proc Chance |
40% |
This is an additional effect |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
周囲1マス内に係留付与 |
Proc Chance |
45% |
This is an additional effect |
|
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