Difference between revisions of "Limit Break"

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Limit breaking raises the level cap of a character while unlocking a new skill; however, you must be at the maximum level in order to do so, as well as use up specific materials.
Limit breaking raises the level cap of a character while unlocking a new skill.
 
However, you must be at the maximum level in order to do so, as well as use up specific materials.


Limit breaking is required for unlocking [[Character Quest|Character Quests]] for that specific character.
Limit breaking is required for unlocking [[Character Quest|Character Quests]] for that specific character.
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=== Coins ===
=== Coins ===
{| class="wikitable floatright"
{| class="wikitable floatright"
|-
|[[File:Coins.png]]
| [[File:Coins.png]]
|}
|}
So far, each unit requires an amount of coin proportional to their rarity and stage.
So far, each unit requires an amount of coin proportional to their rarity and stage.


This can be expressed as <math>2 * \text{rarity} * 10 ^ \text{stage}</math> <!--code>2*[rarity]*10^[stage+1]</code-->, where stage is the stage of limit breaking (1 for the first time, 2 for second, and 3 for the last).
This can be expressed as <math>2 * \text{rarity} * 10 ^ \text{stage}</math> <!--code>2*[rarity]*10^[stage+1]</code-->, where stage is the stage of limit breaking (1 for the first time, 2 for second, and 3 for the last).
<br /> <br /> <br />
=== {{Item|Spell Token|link=false}} ===
=== {{Item|Spell Token|link=false}} ===
{| class="wikitable floatright"
{| class="wikitable floatright"
|-
|[[File:Spell_Token_portraits.gif]]
| [[File:SpellToken All1.png]] || [[File:SpellToken Fire1.png]] || [[File:SpellToken Water1.png]]
|-
| [[File:SpellToken Wood1.png]] || [[File:SpellToken Holy1.png]] || [[File:SpellToken Dark1.png]]
|}
|}


Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage; you can acquire Spell Tokens by completing a specific [[Daily Quest|Daily Quests]].
Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage.
 
You can acquire Spell Tokens by completing a specific [[Daily Quest|Daily Quests]].


This relation can be also expressed as <!--ode>3 * rarity * stage</code--> <math>3 * \text{rarity} * \text{stage}</math>
This relation can be also expressed as <!--code>3 * rarity * stage</code--> <math>3 * \text{rarity} * \text{stage}</math>
<br /> <br /> <br /> <br /> <br /> <br /> <br />
=== {{Item|God Shard|link=false}} ===
=== {{Item|God Shard|link=false}} ===
{| class="wikitable floatright mw-collapsible mw-collapsed"
{| class="wikitable floatright"
|-
|[[File:God_Shard_1star_portraits.gif]]
! colspan=3 | Tier 1 God Crystals
|[[File:God_Shard_2star_portraits.gif]]
|-
|[[File:God_Shard_3star_portraits.gif]]
| [[File:GodShard All1.png]] || [[File:GodShard Fire1.png]] || [[File:GodShard Water1.png]]
|-
| [[File:GodShard Wood1.png]] || [[File:GodShard Holy1.png]] || [[File:GodShard Dark1.png]]
|}
|}


{| class="wikitable floatright mw-collapsible mw-collapsed"
While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of God Shard.
|-
 
! colspan=3 | Tier 2 God Crystals
As of the time of writing, the God Shard for stage 3 limit breaking is unobtainable.
|-
| [[File:GodShard All2.png]] || [[File:GodShard Fire2.png]] || [[File:GodShard Water2.png]]
|-
| [[File:GodShard Wood2.png]] || [[File:GodShard Holy2.png]] || [[File:GodShard Dark2.png]]
|}


{| class="wikitable floatright mw-collapsible mw-collapsed"
You can acquire the other God Shards through [[Daily Quest|Daily Quests]].
|-
! colspan=3 | Tier 3 God Crystals
|-
| [[File:GodShard All3.png]] || [[File:GodShard Fire3.png]] || [[File:GodShard Water3.png]]
|-
| [[File:GodShard Wood3.png]] || [[File:GodShard Holy3.png]] || [[File:GodShard Dark3.png]]
|}
While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of God Shard. As of the time of writing, the God Shard for stage 3 limit breaking is unobtainable. You can acquire the other God Shards through [[Daily Quest|Daily Quests]].


The following expression is used for limit breaking: <!--code>2 * rarity</code--><math>2 * \text{rarity}</math>
The following expression is used for limit breaking: <!--code>2 * rarity</code--><math>2 * \text{rarity}</math>
<br /> <br />
=== {{Item|Proof of Mastery|link=false}} ===
=== {{Item|Proof of Mastery|link=false}} ===
{| class="wikitable floatright mw-collapsible mw-collapsed"
{| class="wikitable floatright"
|-
|[[File:Proof_2star_portraits.gif]]
! colspan=3 | Tier 1 Proof of Masteries
|[[File:Proof_3star_portraits.gif]]
|-
| [[File:Limit Strike1.png]] || [[File:Limit Slash1.png]] || [[File:Limit Pierce1.png]]
|-
| [[File:Limit Ranged1.png]] || [[File:Limit Magic1.png]]
|}
|}
For stage 2 and beyond, limit breaking requires a proof of mastery that corresponds to a character's weapon type/attack pattern.


{| class="wikitable floatright mw-collapsible mw-collapsed"
Like Spell Tokens and God Shards, these can also be obtained during  [[Daily Quest|Daily Quests]].
|-
! colspan=3 | Tier 2 Proof of Masteries
|-
| [[File:Limit Strike2.png]] || [[File:Limit Slash2.png]] || [[File:Limit Pierce2.png]]
|-
| [[File:Limit Ranged2.png]] || [[File:Limit Magic2.png]]
|}
For stage 2 and beyond, limit breaking requires a proof of mastery that corresponds to a character's weapon type/attack pattern. Like Spell Tokens and God Shards, these can also be obtained during  [[Daily Quest|Daily Quests]].


Unlike the other materials, the amount of proofs you need is simply equal to a character's <math>rarity</math>.
Unlike the other materials, the amount of proofs you need is simply equal to a character's <math>rarity</math>.

Revision as of 19:00, 18 March 2017

Limit breaking raises the level cap of a character while unlocking a new skill.

However, you must be at the maximum level in order to do so, as well as use up specific materials.

Limit breaking is required for unlocking Character Quests for that specific character.

General Formula

Coins

Item coins.png

So far, each unit requires an amount of coin proportional to their rarity and stage.

This can be expressed as , where stage is the stage of limit breaking (1 for the first time, 2 for second, and 3 for the last).

Spell Token

Spell Token portraits.gif

Every stage of limit breaking requires spell tokens, also proportional to their rarity and stage.

You can acquire Spell Tokens by completing a specific Daily Quests.

This relation can be also expressed as

God Crystal

God Shard 1star portraits.gif God Shard 2star portraits.gif God Shard 3star portraits.gif

While any attribute-matching Spell Token will do for any stage, each stage of limit breaking requires a specific kind of God Shard.

As of the time of writing, the God Shard for stage 3 limit breaking is unobtainable.

You can acquire the other God Shards through Daily Quests.

The following expression is used for limit breaking:

Preliminary Crest

Proof 2star portraits.gif Proof 3star portraits.gif

For stage 2 and beyond, limit breaking requires a proof of mastery that corresponds to a character's weapon type/attack pattern.

Like Spell Tokens and God Shards, these can also be obtained during Daily Quests.

Unlike the other materials, the amount of proofs you need is simply equal to a character's .

Honor Medallion

Limit Medallion.png

For the last stage of limit breaking, you can obtain this by completing Character Quests.

Like Proof of Masteries, the quantity required is the same as a unit's


Limit Breaking Tables

Required Coins Required Materials
Stage 1 600
Stage 2 6000
Stage 3 60000
Required Coins Required Materials
Stage 1 800
Stage 2 8000
Stage 3 80000
Required Coins Required Materials
Stage 1 1000
Stage 2 10000
Stage 3 100000