Difference between revisions of "Ascetic"

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| proc chance = 0
| proc chance = 0
| override = partial
| override = partial
| effect = 1
}}{{Skill extended infobox
}}{{Skill extended infobox
| jp name = 行者/2
| jp name = 行者/2
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| proc chance = 0
| proc chance = 0
| override = partial
| override = partial
| effect = 2
}}
}}



Revision as of 16:05, 18 January 2019


行者
JP Name 行者
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply Glint+10% skill activation rate for 2 turns (Buff) to self
Proc Chance 0%

行者
JP Name 行者
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect +8~16 CP to allies directly adjacent to self
Proc Chance 0%
This is an additional effect

Transients with Ascetic

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Motosumi (Setsubun)4AetherMagic825375Ogre Binder Ascetic Oni Brethren Young FatherWeapon Spread Blow.pngAdamantine GuardianshipRock-solid Antimony