Ascetic

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Revision as of 15:44, 18 January 2019 by Barry (talk | contribs) (Created page with "{{Skill extended infobox | jp name = 行者/1 | jp trigger timing = ダメージ後 | jp description = 自身に閃き付与 | en description = | proc chance = 0 | override =...")
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行者
JP Name 行者
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect 自身に閃き付与
Proc Chance 0%

行者
JP Name 行者
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect 隣接1マスにCP増加
Proc Chance 0%

Transients with Ascetic

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Motosumi (Setsubun)4AetherMagic825375Ogre Binder Ascetic Oni Brethren Young FatherWeapon Spread Blow.pngAdamantine GuardianshipRock-solid Antimony