Nomad/Enemy

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Transient Information

[?]  [1]
【ノマド☆3・水・突】ノーマッド
Weapon Spread Thrust.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Beach Babe [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Skill Evolution(s)
Beach Babe+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to hitting units and alliesThe following range only applies to this group of transients directly adjacent to self / 28~56%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 35~70%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] +4~8 CP to self / 35~70%
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike
[?]  [2]
【ノマ魔☆3】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [3]
【ノマ魔☆3】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 803+96.939*(Lv-1) ATK 401+59.173*(Lv-1)
HP @ Lv 65 7007.096 ATK @ Lv 65 4188.072
Max HP+20 Lv, +2000 HP 10945.876 Max ATK+20 Lv, +2000 ATK 7371.532
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [4]
【ノマ魔☆4限】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 667+93.602*(Lv-1) ATK 563+62.908*(Lv-1)
HP @ Lv 65 6657.528 ATK @ Lv 65 4589.112
Max HP+20 Lv, +2000 HP 10529.568 Max ATK+20 Lv, +2000 ATK 7847.272
Skills
Survivor [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies directly adjacent to self / 40~80%
Danger Spotter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70%
[Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self + +7~14 CP to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [5]
【高難易度ノマ☆4】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 803+96.939*(Lv-1) ATK 401+59.173*(Lv-1)
HP @ Lv 65 7007.096 ATK @ Lv 65 4188.072
Max HP+20 Lv, +2000 HP 10945.876 Max ATK+20 Lv, +2000 ATK 7371.532
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
狂戦士+敵専用 (583) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
    +8~16 CP to self / 100%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Embedded in his fang is a switch that activates teleportation, allowing him able to move at incredible speed, as if everything else around him has frozen in time. He is so quick that his clothes and accessories burn up as a result of the air friction around him and he flares bright red like a shooting star. After he was summoned to Tokyo, he got his hands on a motorcycle that he cherishes. He can typically be seen riding down the street called Meiji-doori between Shinjuku and Ikebukuro."
Translated from Japanese
Official Japanese
一種の瞬間移動能力者(テレポーター)であり、牙に埋め込まれた装置のスイッチをオンにする事で、あたかも周囲の時間を疑似的に停止させたかのような高速機動を行う事が出来る。その余りの速度に、身に着けたものは空気との摩擦で燃え尽き、流星が赤々と燃えるかのように躍動する。この東京へと召喚された後に手に入れたバイクをこよなく愛し、メインの活動範囲である新宿~池袋を移動するため、明治通りを愛車で駆け抜ける姿をよく目撃される。
[?]  [6]
【暴走ノマ★3】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
いつも暴走する者敵専用 (618) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [7]
【暴走ノマ★4】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 803+96.939*(Lv-1) ATK 401+59.173*(Lv-1)
HP @ Lv 65 7007.096 ATK @ Lv 65 4188.072
Max HP+20 Lv, +2000 HP 10945.876 Max ATK+20 Lv, +2000 ATK 7371.532
Skills
いつも暴走する者敵専用 (618) [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Embedded in his fang is a switch that activates teleportation, allowing him able to move at incredible speed, as if everything else around him has frozen in time. He is so quick that his clothes and accessories burn up as a result of the air friction around him and he flares bright red like a shooting star. After he was summoned to Tokyo, he got his hands on a motorcycle that he cherishes. He can typically be seen riding down the street called Meiji-doori between Shinjuku and Ikebukuro."
Translated from Japanese
Official Japanese
一種の瞬間移動能力者(テレポーター)であり、牙に埋め込まれた装置のスイッチをオンにする事で、あたかも周囲の時間を疑似的に停止させたかのような高速機動を行う事が出来る。その余りの速度に、身に着けたものは空気との摩擦で燃え尽き、流星が赤々と燃えるかのように躍動する。この東京へと召喚された後に手に入れたバイクをこよなく愛し、メインの活動範囲である新宿~池袋を移動するため、明治通りを愛車で駆け抜ける姿をよく目撃される。
[?]  [8]
【限ノマ・天・周回用】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 667+93.602*(Lv-1) ATK 563+62.908*(Lv-1)
HP @ Lv 65 6657.528 ATK @ Lv 65 4589.112
Max HP+20 Lv, +2000 HP 10529.568 Max ATK+20 Lv, +2000 ATK 7847.272
Skills
Slick Artisan [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff) to self and allies on the left and right of self / 16~32%
Danger Spotter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70%
[Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self + +7~14 CP to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Carrying the flames of vengeance in his heart, he is destined to wander from place to place. One could say this is his Role. This time around, he has drifted to this deserted island. Using his vitality and survival instincts, he makes himself useful finding food and exploring the island. He seems conflicted, however, as in the end, he doesn't truly enjoy drifting around. The Sacred Artifact embedded in his molar has a Rule that allows him to move at speeds so high, he has obtained that for which humans have always yearned: power over time and space itself. As an experienced drifter, he pities those who share the same pain."
Translated from Japanese
Official Japanese
彼は復讐の炎を胸に宿し、多くの場所を漂流する運命にある。それは、彼の「役割」と呼んでもいい。その為にか、漂流に縁のある人物であり、今回もまた、秘島へと流されて辿り着く。その生存力の高さでもって、食料探しや島の探検にと活躍する。だが、けして漂流が好きな訳ではないので内心、複雑な思いを持っているようだ。彼の奥歯に仕込んだ「神器」はただの高速移動を可能とするだけのものには留まらない。それは、人類が秘めた未来の可能性そのものであり、「空間」を制覇するための「権能」と呼ばれることになるだろう。漂流の経験があり、その苦しさを知る人物に対しては、同病相憐れむ念を抱く。
[?]  [9]
【VFフィットネスノーマッド】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [10]
【☆3ノーマッドVF高難易度専用】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
瞬間移動者VF高難易度専用 (867) [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to enemies on the entire board / 100%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [11]
【☆4限定ノーマッド通常】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 667+93.602*(Lv-1) ATK 563+62.908*(Lv-1)
HP @ Lv 65 6657.528 ATK @ Lv 65 4589.112
Max HP+20 Lv, +2000 HP 10529.568 Max ATK+20 Lv, +2000 ATK 7847.272
Skills
Survivor [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and allies directly adjacent to self / 40~80%
Danger Spotter [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ConcentrationATK Up by 1.1x ~ 2.2x, skill activation rate +10% for 2 turns (Buff) to self / 35~70%
[Defense ModifierAll modifiers stack with each other.] Take 0.8x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self + +7~14 CP to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Carrying the flames of vengeance in his heart, he is destined to wander from place to place. One could say this is his Role. This time around, he has drifted to this deserted island. Using his vitality and survival instincts, he makes himself useful finding food and exploring the island. He seems conflicted, however, as in the end, he doesn't truly enjoy drifting around. The Sacred Artifact embedded in his molar has a Rule that allows him to move at speeds so high, he has obtained that for which humans have always yearned: power over time and space itself. As an experienced drifter, he pities those who share the same pain."
Translated from Japanese
Official Japanese
彼は復讐の炎を胸に宿し、多くの場所を漂流する運命にある。それは、彼の「役割」と呼んでもいい。その為にか、漂流に縁のある人物であり、今回もまた、秘島へと流されて辿り着く。その生存力の高さでもって、食料探しや島の探検にと活躍する。だが、けして漂流が好きな訳ではないので内心、複雑な思いを持っているようだ。彼の奥歯に仕込んだ「神器」はただの高速移動を可能とするだけのものには留まらない。それは、人類が秘めた未来の可能性そのものであり、「空間」を制覇するための「権能」と呼ばれることになるだろう。漂流の経験があり、その苦しさを知る人物に対しては、同病相憐れむ念を抱く。
Relation From Others To Others
Like
Dislike
[?]  [12]
【ノマ魔☆3水着】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [13]
【☆3ノーマッド店員】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [14]
【☆3ノーマッド店員高難易度用】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Hoster of Feasts [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +80~160 HP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self
    +5~10 CP to hit units and alliesThe following range only applies to this group of transients directly adjacent to self / 50~100%
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
? {"error":"invalid ID"}
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [15]
【☆3ノーマッド地中海】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
? {"error":"invalid ID"}
Skill Evolution(s)
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [16]
【☆3ノーマッド地中海メインクエ】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
縦に絶対動かない者敵専用 (1260) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
? {"error":"invalid ID"}
? {"error":"invalid ID"}
? {"error":"invalid ID"}
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [17]
【高難易度レシェフ】ノーマッド
Weapon Spread Snipe.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
レシェフ高難易度専用 (1313) [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 100%
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] Deal 1.5x damage to Burn-300~-600HP/turn for 5 turns (Debuff)-affected enemies / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -700 HP to hit units / 100%
縦に絶対動かない者敵専用 (1260) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease vertical movement by 10 / 100%
? {"error":"invalid ID"}
? {"error":"invalid ID"}
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Snipe.png
4x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [18]
【カナーンメイン5ノーマッド】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
? {"error":"invalid ID"}
Skill Evolution(s)
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
[?]  [19]
【VT周回ノーマッド☆4】ノーマッド
Weapon Spread Thrust.png
Rarity 4 Cost 16
HP 803+96.939*(Lv-1) ATK 401+59.173*(Lv-1)
HP @ Lv 65 7007.096 ATK @ Lv 65 4188.072
Max HP+20 Lv, +2000 HP 10945.876 Max ATK+20 Lv, +2000 ATK 7371.532
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
3x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"Embedded in his fang is a switch that activates teleportation, allowing him able to move at incredible speed, as if everything else around him has frozen in time. He is so quick that his clothes and accessories burn up as a result of the air friction around him and he flares bright red like a shooting star. After he was summoned to Tokyo, he got his hands on a motorcycle that he cherishes. He can typically be seen riding down the street called Meiji-doori between Shinjuku and Ikebukuro."
Translated from Japanese
Official Japanese
一種の瞬間移動能力者(テレポーター)であり、牙に埋め込まれた装置のスイッチをオンにする事で、あたかも周囲の時間を疑似的に停止させたかのような高速機動を行う事が出来る。その余りの速度に、身に着けたものは空気との摩擦で燃え尽き、流星が赤々と燃えるかのように躍動する。この東京へと召喚された後に手に入れたバイクをこよなく愛し、メインの活動範囲である新宿~池袋を移動するため、明治通りを愛車で駆け抜ける姿をよく目撃される。
[?]  [20]
【ノーマッド☆3水着】ノーマッド
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)
[?]  [21]
【火の王】レシェフ
Weapon Spread Blow.png
Rarity 3 Cost 8
HP 403+105.122*(Lv-1) ATK 199+52.051*(Lv-1)
HP @ Lv 60 6605.198 ATK @ Lv 60 3270.009
Max HP+20 Lv, +2000 HP 10707.638 Max ATK+20 Lv, +2000 ATK 6311.029
Skills
Blood of the Beast [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
Blink Jumper [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
Avenger [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
Teleporter [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away self by 1 square / 50~100%
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
Skill Evolution(s)
Blink Jumper+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 14~28%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self / 40~80%
Avenger+ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
Avenger++ [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80%
[When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
報仇殺遅バーニングブライト
Apply Acceleration+8CP/turn for 3 turns (Buff) to self and allies 1 square around self Weapon Spread Thrust.png
2x
Illustration Xigma
Scenario ――
Voice Toshimitsu Oda
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Official English
"A capable jack-of-all-trades Transient who also carries out bodyguard and detective work around the Kabukicho area in Shinjuku. The name Nomad is a pseudonym he uses when dealing with clients. He has been modified against his will to look like a tiger and is currently in search of the culprit, upon whom he would exact revenge."
Translated from Japanese
Official Japanese
新宿・歌舞伎町で、「転光生」関連のボディガードや探偵仕事等を請け負う、腕利き掃除屋(スイーパー)の「転光生」。この「ノーマッド」という名前は、仕事の依頼人とやり取りをする際の偽名である。改造人間である彼の現在の虎の姿は後天的に得たものであり、決して望んで得たものではない。復讐のため、とある人物の情報を追っている。
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