Jinn/Strategy

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NOTE: This page currently under construction.

(This page is for Jinn strategy guide. For the standard Jinn page, click here.)

Overview

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.

A fantastic mage that deals great amounts of damage for the attack range it has, Jinn boasts LB skills all have offensive buffs that stack with each other, which keep his fantastic damage up very well and coupled with self-CP battery, he can reach his nice charge skill earlier, which hits just as hard with a moderate damage-reduction effect. Overall a greatly solid character with its only flaw being weakness to Water, and having no way to reduce damage taken to himself past his Charge (which, again, is a small effect), if you can slot someone who can apply defensive buffs to him (maybe behind him), consider them, alternatively you can find someone who applies Herculean Strength and/or Critical to pump his steroids further.

Highlights

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.

Class: Glass Cannon

Gameplay role:

Pros

+ Remarkably high damage output for a Mage-ranged character thanks to 3 different damage buffs, being everything past Default, which also applies to his Charge.

+ LB1 can bolster a few allies’ damage if you position him properly.

Cons

- Very mediocre Default, a heal that can be outdone by most damage easily.

- Natural Water weakness with no way to get around it, requiring defensive buff assistance to be durable.

Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit Max HP (unseeded) Max HP (seeded) Max ATK (unseeded) Max ATK (seeded) Max normal ATK per square (unseeded) Max normal ATK per square (seeded) Max CS ATK per square (unseeded, SALV1) Max CS ATK per square (seeded, SALV1)
Icon frame rarity 3.pngFire element icon.pngSlash weapon icon.png 5885 7813 4329 6019 1948 2709 2424 3371
Icon frame rarity 5.pngFire element icon.pngMagic weapon icon.png 7471 9317 5679 7372 1590 2064 6361 8257


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Jinn
【Debuffer】

Jinn
【Moveslut, CP Battery】

Jinn
【Healer, Tank】

Jinn
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples