Devil/Enemy

From Tokyo Afterschool Summoners
Jump to navigation Jump to search

Transient Information

[Infernal Imp]  [1]
【魔の小悪魔】シャドウエビル
Weapon Spread Shot.png
Rarity 1 Cost 2
HP 82+104.265*(Lv-1) ATK 53+57.612*(Lv-1)
HP @ Lv 50 5190.985 ATK @ Lv 50 2875.988
Max HP+20 Lv, +2000 HP 9276.285 Max ATK+20 Lv, +2000 ATK 6028.228
Skills
Tailed Demon [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 50~100%
恐怖の眷属敵専用 (622) [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hit units / 20~40%
Roamer [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)] Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hitting units / 22~44%
死にゆく眷属敵専用 (621) [When LeavingWhenever this unit "dies". Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to allies in a 11x11 area around self / 100%
チャージシュート
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Official English
"Transients from an other world who have made a pact with you. In Tokyo, they are called demons, but not all of them are considered to be evil. After being defeated by you, they were drawn to the power you possess and your good nature."
Translated from Japanese
Official Japanese
主人公と契約を交わした異世界の「転光生」。悪魔などと東京で呼ばれる存在であるが、必ずしも魔の存在とは限らない。主人公たちとの闘いに敗れ、その力や器に惹かれてついてくることとなった。
Relation From Others To Others
Like
Dislike
[?]  [2]
【魔のニッセ高難易度】ID3
Weapon Spread Shot.png
Rarity 4 Cost 16
HP 736+106.571*(Lv-1) ATK 464+59.755*(Lv-1)
HP @ Lv 65 7556.544 ATK @ Lv 65 4288.32
Max HP+20 Lv, +2000 HP 11687.964 Max ATK+20 Lv, +2000 ATK 7483.42
Skills
魔のニッセ高難易度専用 (1423) [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to enemies on the entire board
    Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to enemies on the entire board
    Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to enemies on the entire board
    Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to enemies on the entire board
    Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to enemies on the entire board / 100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to allies 1 square around self
    +50000 HP to allies 1 square around self / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove Remove BuffRemove one buff (Debuff)
    Remove Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) / 100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turns 2, 4, 6...) Apply On GuardCannot move at will for 1 turn (Irremovable Buff) to allies on the entire board
    +50000 HP to allies 1 square around self / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -1000 HP to hit units / 100%
新高難易度汎用耐性 (1251) [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff)
    Remove Skill LockCannot activate skills for 5 turns. (Debuff)
    Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Resist 5 statuses / 100%
? {"error":"invalid ID"}
? {"error":"invalid ID"}
ニッセのイタズラ
Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to allies 1 square around self + +8~16 CP to allies in a 2-square diamond radius around self Weapon Spread Slash.png
3x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)
[?]  [3]
【魔のニッセメイン6話用】ID3
Weapon Spread Shot.png
Rarity 4 Cost 16
HP 736+106.571*(Lv-1) ATK 464+59.755*(Lv-1)
HP @ Lv 65 7556.544 ATK @ Lv 65 4288.32
Max HP+20 Lv, +2000 HP 11687.964 Max ATK+20 Lv, +2000 ATK 7483.42
Skills
ニッセ高難易度汎用 (1402) [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units
    Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] -500 HP to hit units / 100%
? {"error":"invalid ID"}
? {"error":"invalid ID"}
? {"error":"invalid ID"}
ニッセのイタズラ
Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to allies 1 square around self + +8~16 CP to allies in a 2-square diamond radius around self Weapon Spread Slash.png
3x
Illustration BomBom
Scenario ――
Voice ――
Sex/GenderAs defined in the game data, might not be accurate to official localization None


Translated from Japanese
Official Japanese
(未公開)