Daily Quest:Wednesday

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WATER Spar/Beginner

Level 5
Required Stamina 5
Rank XP Given 10 2 per stamina
Card XP Given 50 10 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

WATER Spar/Intermediate

Level 15
Required Stamina 15
Rank XP Given 30 2 per stamina
Card XP Given 200 13.333 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

WATER Spar/Advanced

Level 25
Required Stamina 25
Rank XP Given 60 2.4 per stamina
Card XP Given 450 18 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

WATER Spar/Super

Level 35
Required Stamina 35
Rank XP Given 105 3 per stamina
Card XP Given 902 25.771 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

WATER Spar/Ultra

Level 50
Required Stamina 45
Rank XP Given 225 5 per stamina
Card XP Given 1602 35.6 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

5 WATER Enemies

Phase 2

5 WATER Enemies

Phase 3

5 WATER Enemies

Phase 4

5 WATER Enemies

Blow Skill Training/Beginner

Level 15
Required Stamina 10
Rank XP Given 30 3 per stamina
Card XP Given 120 12 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/Blow)

Phase 2

Random Enemy (Random/Blow)

Phase 3

Random Enemy (Random/Blow)

Phase 4

Random Enemy (Random/Blow)

Blow Skill Training/Intermediate

Level 35
Required Stamina 20
Rank XP Given 50 2.5 per stamina
Card XP Given 275 13.75 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/Blow)

Phase 2

Random Enemy (Random/Blow)

Phase 3

Random Enemy (Random/Blow)

Phase 4

Random Enemy (Random/Blow)

Blow Skill Training/Advanced

Level 45
Required Stamina 30
Rank XP Given 120 4 per stamina
Card XP Given 503 16.767 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/Blow)

Phase 2

Random Enemy (Random/Blow)

Phase 3

Random Enemy (Random/Blow)

Phase 4

Random Enemy (Random/Blow)

Blow Skill Training/Super

Level 55
Required Stamina 40
Rank XP Given 200 5 per stamina
Card XP Given 803 20.075 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/Blow)

Phase 2

Random Enemy (Random/Blow)

Phase 3

Random Enemy (Random/Blow)

Phase 4

Random Enemy (Random/Blow)

WATER Breakthrough/Beginner

Level 30
Required Stamina 20
Rank XP Given 40 2 per stamina
Card XP Given 245 12.25 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

WATER Breakthrough/Intermediate

Level 40
Required Stamina 30
Rank XP Given 70 2.333 per stamina
Card XP Given 435 14.5 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

Blow Breakthrough/Intermediate

Level 40
Required Stamina 30
Rank XP Given 75 2.5 per stamina
Card XP Given 435 14.5 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/Blow)

Phase 2

Random Enemy (Random/Blow)

Phase 3

Random Enemy (Random/Blow)

Phase 4

Random Enemy (Random/Blow)

WATER Breakthrough/Advanced

Drop rates seem a bit inconsistent, as some runs yields 10 Spell Tokens, while some runs yield a Honor Medallion without God Crystal (Chunk).

Level 50
Required Stamina 40
Rank XP Given 200 5 per stamina
Card XP Given 1022 25.55 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 WATER Enemies

Phase 2

4 WATER Enemies

Phase 3

4 WATER Enemies

Phase 4

4 WATER Enemies

Blow Breakthrough/Advanced

Item drop quantities are unknown due to low drop rates

Level 50
Required Stamina 40
Rank XP Given 200 5 per stamina
Card XP Given 1022 25.55 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/Blow)

Phase 2

Random Enemy (Random/Blow)

Phase 3

Random Enemy (Random/Blow)

Phase 4

Random Enemy (Random/Blow)